Medical Animator jobs
- Electronic ArtsVancouver, BC
- $104,500–$142,800 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Reporting to the Technical Art Director you'll be responsible for helping drive quality at scale, owning runtime performance and optimization across multiple…
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- Salary Search: Technical Artist - UFC salaries in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Motion editor or key-frame animator experience.
- You will use EA's proprietary Frostbite engine to help realize the vision of the animation team and push…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Help design cutting edge animation tools/pipelines for animators and designers in the animation space.
- Work side-by-side with engineers and animators to develop…
- View all Electronic Arts jobs - Vancouver jobs - Animator jobs in Vancouver, BC
- Salary Search: Gameplay Animator - EA SPORTS™ FC salaries in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- As a Cinematic Screenshot Specialist, you will craft best-in-class AAA-quality cinematic stills used across marketing and promotional campaigns for FC27.
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Work with artists, technical artists/animators - providing feedback on rigs and tools.
- Provide feedback to other animators on the team (both internally and…
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- Salary Search: Cinematic Animator - EA SPORTS FC salaries in Vancouver, BC
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- Tier 9 Game Studios Ltd.Toronto, ON M5C 1P1
- Full-time +1
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Role:* 2D Animator & Motion Designer (Mobile Game Marketing).
- Type:* Full-Time, On-Site.
- Edit and produce short-form video ads (15–30 seconds) using gameplay…
- Tier 9 Game Studios Ltd.Toronto, ON M5C 1P1
- Full-time +1
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Role:* 2D Animator & Motion Designer (Mobile Game Marketing).
- Type:* Full-Time, On-Site.
- Edit and produce short-form video ads (15–30 seconds) using gameplay…
- Tier 9 Game Studios Ltd.Toronto, ON M5C 1P1
- Full-time +1
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Role:* Visual & Motion Artist – Mobile Game Marketing (Gacha RPG).
- Type:* Full-Time, On-Site.
- Edit and produce short-form video ads (15–30 seconds) using…
- Electronic ArtsVancouver, BC
- $141,400–$204,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Reporting to our Director of Technical Art, they partner with development teams to build shared and scalable solutions.
- (C++ is a bonus, but is not required).
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Your blend of football knowledge, understanding of FC gameplay mechanics, and ability to translate them into elegant Gameplay solutions empower you to deliver…
- Electronic ArtsVancouver, BC
- $122,300–$170,700 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- EA SPORTS Tech provides specialized technology teams working on modern character motion, content pipelines and workflows, machine learning, game security, dev…
- Electronic ArtsVancouver, BC
- $122,300–$217,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year…
- Electronic ArtsVancouver, BC
- $42–$63 an hour
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year…
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- Salary Search: ViewModel Animator (Apex Legends) salaries in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- At EA SPORTS FC, Concept Artists play an important role in shaping the game's visual target.
- Their work serves as the visual building blocks for environments,…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Experience working with, and providing feedback to both artists and technical artists/animators.
- Work side-by-side with engineers to develop new games content…
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year…
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Job Post Details
Technical Artist - UFC - job post
Job details
Pay
- $104,500–$142,800 a year
Job type
- Full-time
Location
Benefits
Pulled from the full job description
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
Full job description
General Information
Description & Requirements
Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week.
EA SPORTS is one of the most iconic brands in entertainment - connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology. Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime. This team works 3 days/week onsite in our Burnaby studio.
Your Responsibilities:
The Technical Artist plays a critical role in advancing how our teams deliver world-class experiences. Reporting to the Technical Art Director you'll be responsible for helping drive quality at scale, owning runtime performance and optimization across multiple platforms. You’ll collaborate closely with our rendering engineers and art leads to build, test, refine and debug anything that comes between that perfect blend of visual quality and high performance.
Candidates may come from Art, Design, Mathematics, Engineering, or Computer Science, but you must be comfortable operating at the intersection of creativity and technology. Most importantly, you bring a genuine curiosity and enthusiasm for emerging technologies like Generative AI and Machine Learning and their transformative capabilities.
Your Qualifications:
- At least 5+ years of games production experience
- A bachelor’s degree (or equivalent experience) in a related field.
- Effective at communicating with different audiences: artists, engineers, managers.
- Proficient in visual (e.g. Shader Graphs, Blueprints) or textual (Python, C#) scripting/programming (C++ is a bonus but is not required).
- Proficient with graphics debuggers/profilers (PIX, RenderDoc) and memory/runtime resource management
- A solutions-provider, especially as it pertains to testing and debugging technical issues.
- Experience with asset optimization challenges/techniques.
- A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
- Proficiency with commercial game engines/editors like Unity/Unreal is a plus.
- Proven track record of—or strong affinity for—integrating emerging AI technologies into development or creative pipelines to drive innovation and efficiency
- A Passion for Games!
Pay Transparency - North America
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.