General Arts Science jobs
- Electronic ArtsVancouver, BC
- $104,500–$142,800 a year
- Full-time
- Your insights will directly influence product strategy, feature development, and player experience decisions.
- Collaborate with game teams to align research with…
View similar jobs with this employerDawson CollegeMontréal, QC H3Z 1A4- We may pre-screen candidates for temporary employment opportunities that arise.
- Involvement in pedagogical days organized by the College.
- View all Dawson College jobs - Montréal jobs
- Salary Search: Geography - Candidate Pool (Fall 2026) salaries
- See popular questions & answers about Dawson College
- University of WaterlooWaterloo, ON
- $61,954.88–$77,443.60 a year
- Full-time +1
- Faculty of Arts - School of Accounting and Finance - Administration.
- The Research Project Manager will work with the Deputy Director for Scholarship; the School…
- View all University of Waterloo jobs - Waterloo jobs
- Salary Search: Research Project Manager salaries in Waterloo, ON
- See popular questions & answers about University of Waterloo
- Saskatchewan PolytechnicSaskatoon, SK
- $20.53–$24.53 an hour
- Casual
- Total Assigned days (AC) / Total Hours per biweekly pay.
- Grade 12 or equivalent.
- Effective communication skills (written and oral).
- Saskatchewan PolytechnicSaskatoon, SK
- $20.53–$24.53 an hour
- Casual
- Total Assigned days (AC) / Total Hours per biweekly pay.
- Grade 12 or equivalent.
- Effective communication skills (written and oral).
- University of VictoriaVictoria, BC V8W 2Y2
- $88,155–$114,671 a year
- Full-time
- Master’s degree in engineering, computer science, or science, including education and experience in disciplines closely related to the degree programs in UVic’s…
Systems & Process Specialist
Easily applyNewAmbrose UniversityCalgary, AB- Part-time
- The Systems & Process Specialist provides optimization and continuous improvement of student systems, business processes, and data practices that support…
- University of ManitobaWinnipeg, MB
- Full-time
- The Interdisciplinary Master’s Program in Disability Studies invites applications for a full-time probationary (tenure-track) position at the rank of Assistant…
- View all University of Manitoba jobs - Winnipeg jobs
- Salary Search: Additional information: salaries
- See popular questions & answers about University of Manitoba
- Electronic ArtsVancouver, BC
- $141,400–$256,000 a year
- Full-time
- This role will partner closely with designers and cross-disciplinary teams to prototype, implement, iterate, and polish features that contribute to compelling…
- View all Electronic Arts jobs - Vancouver jobs - Engineer jobs in Vancouver, BC
- Salary Search: Gameplay Engineer (Apex Legends) salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $65,000–$70,000 a year
- Temporary
- You will collaborate with software engineers, technical artists, and AI scientists to build practical, intelligent tools that automate complex character…
- View all Electronic Arts jobs - Vancouver jobs - Engineering Intern jobs in Vancouver, BC
- Salary Search: AI Engineer Intern salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
View similar jobs with this employerElectronic ArtsVancouver, BC- $104,500–$142,800 a year
- Temporary
- As a DM on UFC, you will be responsible for the planning and execution of cross-functional development efforts across multiple teams and disciplines.
- Electronic ArtsVancouver, BC
- $60,000–$65,000 a year
- Temporary
- They demonstrate technical proficiency in basic 3D concepts and have experience in both art and programming.
- You will collaborate with content creators using a…
- Electronic ArtsVancouver, BC
- $141,400–$256,000 a year
- Full-time
- This is an advanced research role: you will lead the charge in translating complex neural network architectures into in-game responsive runtime behaviors,…
View similar jobs with this employerElectronic ArtsVancouver, BC- $104,500–$142,800 a year
- Full-time
- The TID is part of the art team and works closely with artists, project managers, programmers and other technical designers.
- Electronic ArtsVancouver, BC
- $60,000–$65,000 a year
- Temporary
- Currently enrolled in an accredited Master’s program in interactive entertainment, political science, media, technology, product development, or a related field…
- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- You’ll also collaborate closely with data, production, and product management partners to drive informed decision-making within a dynamic live service…
By creating a job alert, you agree to our Terms . You can change your consent settings at any time by unsubscribing or as detailed in our terms.
People also searched:
Career Resources:
Job Post Details
Player Experience, Research II
Job details
Full job description
General Information
Description & Requirements
At Electronic Arts, we exist to inspire the world to play. We create amazing experiences for our players everywhere and prioritize their experiences in everything we do. In Player and Quality Insights (PQI), we engage with our players early and often to shape the future of EA's games.
We are looking for a Player Experience (PX) Researcher to join our team, with a focus on enhancing the player experience in Apex Legends. In this role, you will act as a strategic research partner to development teams, helping teams understand player needs, motivations, and behaviors throughout the game development lifecycle. Your insights will directly influence product strategy, feature development, and player experience decisions. You will report to the Senior Manager of Player Experience for Apex Legends, located onsite in our Vancouver location.
Responsibilities
-
Collaborate with game teams to align research with franchise goals and strategies.
-
Partner with diverse teams to create insights that influence franchise direction.
-
Advocate for the player perspective by presenting player insights and recommended actions to game teams and leadership, empowering data-informed decisions.
-
Synthesize qualitative and quantitative data into compelling insights that clearly communicate player needs, pain points, motivations, and opportunities.
-
Refine and enhance departmental research processes to increase efficiency and influence.
Qualifications & Skills
-
Degree in a related field (e.g., Psychology, Market Research, Data Science, HCI), or equivalent industry experience.
-
Experience leading research projects from planning to delivery.
-
3+ years of industry experience conducting user research across platforms.
-
Team-oriented, collaborative, and comfortable working across time zones and remotely.
-
Familiarity with statistical analysis tools and methods.
-
Strong understanding of FPS games and mechanics.
Pay Transparency - North America