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    • As a Technical Audio Artist, you will help contribute to our game's overall sound quality, performance and stability for Battlefield.
    • What We’re Looking For:
    • Locations: Vancouver, British Columbia, Canada.
    • Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
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    • Join the Future of Live Events at Stagevision!.
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    • Locations: Vancouver, British Columbia, Canada.
    • Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
    • Lieu de travail : CHU de Québec - Université Laval (5 hôpitaux).
    • Catégorie : Personnel de bureau - professionnels et techniciens de l'administration.
    • Poste sur appel - À MONTRÉAL, QC.
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    • POSITION TYPE: Contract Full-Time.
    • HIRING RANGE: $44,320 to $55,400.
    • LANGUAGE: English, French is an asset.
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Job Post Details

Artiste audio technique / Technical Audio Artist - job post

Electronic Arts
3.8 out of 5 stars
2200 Stanley St, Montréal, QC H3A 1R6
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Location

2200 Stanley St, Montréal, QC H3A 1R6

Benefits

Pulled from the full job description

  • Paid time off

Full job description

General Information

Locations: Montreal, Quebec, Canada
Role ID
213643
Worker Type
Regular Employee
Studio/Department
EA Studios - Motive Montreal
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.


United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.


Based in Montreal, a city booming with culture, art, creativity, and technology – we play with purpose and are dedicated to making legacy-defining games.


We’re a passionate team out to change the game—not just how games are made and played, but also how a studio and its team members can thrive. We do this by promoting an inclusive culture, a safe place to be yourself, and by nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.


Join us on this extraordinary journey.

As a Technical Audio Artist, you will help contribute to our game's overall sound quality, performance and stability for Battlefield. You will work within our sound team to develop designs and systems for in-game features such as Scripted Events, Vehicles, Weapons, Game Modes, UI, VO and Music. Reporting to the Technical Audio Director.

You excel at bridging the gap between creative and technical implementation challenges. They are always keen to deepen their understanding of systems and workflows. Additionally, they are excellent at communicating complex topics equally with both creative and technically minded audiences.

What you'll do:

  • you will create, optimize, and maintain systems for SFX, VO and music implementation using our proprietary Frostbite engine and supporting tools.

  • Follow audio direction and understand how each piece fits into and supports a readable, consistent and high-quality soundscape.
  • Assist teammates and demonstrate an understanding of our audio pipeline and how audio integrates with game features across the project.
  • Work with several departments, pods and strike teams to help achieve excellent pairing of audio and audio systems with their creations.
  • Author and maintain efficient workflow and validation tooling.
  • Work with engineers to ensure audio systems and tools are performant.
  • Work with QA to plan and support audio tests.
  • Provide clear documentation for colleagues.
  • Participate in scope assessment, priorities and planning.
  • Participate in building a stronger audio community across multiple studios within EA.

What We’re Looking For:

  • Passion to collaborate and solve complex creative and technical challenges in the pursuit of creating an engaging sonic experience for our players.

  • Shipped audio software, tools, AA-AAA games.
  • Skills:
    • Advanced
      • Sound design, signal flow and mixing principles in games.
      • Game engines and audio middleware.
      • Visual Scripting
      • MaxMSP/PureData-like Scripting
    • Accomplished
      • C#, Python, and Lua.
      • IDEs
    • Developing
      • C++
      • AI tools & workflows

Next Steps:

  • Apply online with Resume

  • Provide web link on resume for online portfolio

We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click “Get Recommendations” to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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