sound designer jobs
- Electronic ArtsMontréal, QC H3A 1R6
- Paid time off
- As a Technical Audio Artist, you will help contribute to our game's overall sound quality, performance and stability for Battlefield.
- What We’re Looking For:
- Electronic ArtsVancouver, BC
- $67,000–$92,700 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Locations: Vancouver, British Columbia, Canada.
- Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
- ActivisionToronto, ON
- $127,700–$168,800 a year
- Full-time +1
- On call
- Vision care
- Dental care
- Relocation assistance
- Extended health care
- Senior Technical Dialogue Designer - Sledgehammer Games.
- Sledgehammer Games is a leading developer in the video game industry, best known for its work on the…
View similar jobs with this employerMeridialRemote- $8–$65 an hour
- Freelance
- Paid time off
- We're looking for sound engineering specialists who live and breathe live sound reinforcement, microphone technique, signal flow, acoustics, mixing consoles,…
View similar jobs with this employerMeridialRemote- $8–$65 an hour
- Paid time off
- We're looking for audio editing specialists who live and breathe sound design, waveform editing, noise reduction, mixing and mastering, multitrack session work,…
View similar jobs with this employerAudio Visual Technician- Live Events
Easily applyUrgently hiringStagevision LPHanwell, NB- $22–$30 an hour
- Full-time +1
- Mileage reimbursement
- Paid time off
- Vision care
- Dental care
- Life insurance
- Employee assistance program
- Join the Future of Live Events at Stagevision!.
- Stagevision, established in 1984, is Canada's largest Canadian-owned audiovisual and event production company.
View similar jobs with this employerAudio Visual Technician - Live Events
Easily applyUrgently hiringStagevision LPSaint-Laurent, QC- $22–$30 an hour
- Full-time +1
- Mileage reimbursement
- Paid time off
- Vision care
- Dental care
- Life insurance
- Employee assistance program
- Join the Future of Live Events at Stagevision!.
- Stagevision, established in 1984, is Canada's largest Canadian-owned audiovisual and event production company.
View similar jobs with this employerAudio Visual Technician - Live Events
Easily applyUrgently hiringStagevision LPSaint-Laurent, QC- $22–$30 an hour
- Full-time +1
- Mileage reimbursement
- Paid time off
- Vision care
- Dental care
- Life insurance
- Employee assistance program
- Join the Future of Live Events at Stagevision!.
- Stagevision, established in 1984, is Canada's largest Canadian-owned audiovisual and event production company.
- Electronic ArtsVancouver, BC
- $122,300–$170,700 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Locations: Vancouver, British Columbia, Canada.
- Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
- CHU de Québec - Université LavalQuebec City, QC G1V 4G2
- $27.75–$37.04 an hour
- Employee assistance program
- Company pension
- Designated paid holidays
- Lieu de travail : CHU de Québec - Université Laval (5 hôpitaux).
- Catégorie : Personnel de bureau - professionnels et techniciens de l'administration.
- Cirque du SoleilMontréal, QC
- Casual
- On call
- Flexible schedule
- Poste sur appel - À MONTRÉAL, QC.
- Nous sommes nés d'une troupe éclectique.
- Viens vivre l'expérience d'être toi-même au quotidien pour créer l'extraordinaire.
- Cirque du SoleilMontréal, QC
- On call
- Operate sound consoles and software to mix and control audio elements, ensuring high-quality sound reinforcement according to artistic and technical…
- View all Cirque du Soleil jobs - Montréal jobs - Sound Technician jobs in Montréal, QC
- Salary Search: On-Call Sound Technician salaries in Montréal, QC
- See popular questions & answers about Cirque du Soleil
- Cégep de DrummondvilleDrummondville, QC
- Part-time
- Ouvertures de charges – Formation continue.
- 960, rue St-Georges, Drummondville.
- Selon la scolarité et l'expérience.
- Ouvertures de charges – Formation continue.
Temp. AV Identification Administrator
Easily applySOCAN - Society of Composers, Authors and Music...Toronto, ON M3B 2S6- $44,320–$55,400 a year
- Full-time
- POSITION TYPE: Contract Full-Time.
- HIRING RANGE: $44,320 to $55,400.
- LANGUAGE: English, French is an asset.
- OUR COMMITMENT TO DIVERSITY, EQUITY, INCLUSION, AND…
- View all SOCAN - Society of Composers, Authors and Music Publishers of Canada jobs - Toronto jobs - Administrator jobs in Toronto, ON
- Salary Search: Temp. AV Identification Administrator salaries in Toronto, ON
- See popular questions & answers about SOCAN - Society of Composers, Authors and Music Publishers of Canada
- IMAXMississauga, ON L5K 1B1
- $31.81–$39.76 an hour
- Full-time
- Be Part of the IMAX Experience.
- For more than 50 years, IMAX has been a global leader in entertainment technology, redefining how stories are experienced on the…
- View all IMAX jobs - Mississauga jobs - Designer jobs in Mississauga, ON
- Salary Search: Designer, Theatre Design salaries in Mississauga, ON
- See popular questions & answers about IMAX
Superviseur de l'Eclairage / Lighting Supervisor (Featurette)
Easily applyOften replies in 1 dayBardel EntertainmentMontréal, QC- $2,000–$2,400 a week
- RRSP match
- RRSP
- Extended health care
- Depuis plus de 35 ans, Bardel Entertainment ne cesse de grandir et d’évoluer, tout en restant fidèle à ses racines créatives et à l’art de l’animation.
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Artiste audio technique / Technical Audio Artist - job post
Location
Benefits
Pulled from the full job description
- Paid time off
Full job description
General Information
Description & Requirements
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
Based in Montreal, a city booming with culture, art, creativity, and technology – we play with purpose and are dedicated to making legacy-defining games.
We’re a passionate team out to change the game—not just how games are made and played, but also how a studio and its team members can thrive. We do this by promoting an inclusive culture, a safe place to be yourself, and by nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.
Join us on this extraordinary journey.
As a Technical Audio Artist, you will help contribute to our game's overall sound quality, performance and stability for Battlefield. You will work within our sound team to develop designs and systems for in-game features such as Scripted Events, Vehicles, Weapons, Game Modes, UI, VO and Music. Reporting to the Technical Audio Director.
You excel at bridging the gap between creative and technical implementation challenges. They are always keen to deepen their understanding of systems and workflows. Additionally, they are excellent at communicating complex topics equally with both creative and technically minded audiences.
What you'll do:
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you will create, optimize, and maintain systems for SFX, VO and music implementation using our proprietary Frostbite engine and supporting tools.
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Follow audio direction and understand how each piece fits into and supports a readable, consistent and high-quality soundscape.
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Assist teammates and demonstrate an understanding of our audio pipeline and how audio integrates with game features across the project.
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Work with several departments, pods and strike teams to help achieve excellent pairing of audio and audio systems with their creations.
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Author and maintain efficient workflow and validation tooling.
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Work with engineers to ensure audio systems and tools are performant.
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Work with QA to plan and support audio tests.
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Provide clear documentation for colleagues.
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Participate in scope assessment, priorities and planning.
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Participate in building a stronger audio community across multiple studios within EA.
What We’re Looking For:
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Passion to collaborate and solve complex creative and technical challenges in the pursuit of creating an engaging sonic experience for our players.
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Shipped audio software, tools, AA-AAA games.
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Skills:
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Advanced
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Sound design, signal flow and mixing principles in games.
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Game engines and audio middleware.
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Visual Scripting
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MaxMSP/PureData-like Scripting
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Accomplished
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C#, Python, and Lua.
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IDEs
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Developing
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C++
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AI tools & workflows
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Next Steps:
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Apply online with Resume
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Provide web link on resume for online portfolio
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.