Vfx Artist Part Time jobs
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Support 3D artists by delivering clear, well-structured visual guides that translate seamlessly into in-game assets.
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- This temporary, full-time role offers the chance to collaborate with core game teams and audio experts, pushing the boundaries of game audio.
- Electronic ArtsVancouver, BC
- $42–$63 an hour
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year…
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Character FX Artist
Easily applySony Pictures ImageworksVancouver, BC- $25.96–$48.08 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable.
- View all Sony Pictures Imageworks jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Character FX Artist salaries in Vancouver, BC
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FX Artist
Easily applySony Pictures ImageworksVancouver, BC- $26.49–$48.08 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable.
- View all Sony Pictures Imageworks jobs - Vancouver jobs - Artist jobs in Vancouver, BC
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SENIOR FX Artist - Permanent role
Easily applyOften replies in 1 dayRodeo FXToronto, ON- Full-time
- Maintain a fluid and respectful exchange with production, leads and artists from other disciplines.
- The FX Artist designs and creates complex visual simulations…
- View all Rodeo FX jobs - Toronto jobs - Senior Artist jobs in Toronto, ON
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View similar jobs with this employerWarner Bros. DiscoveryMontréal, QC- Work with art direction and content teams to elevate the gameplay experience by designing and creating real-time visual effects across the full scope of the…
View similar jobs with this employerWarner Bros. DiscoveryMontréal, QC- Work with art direction and content teams to elevate the gameplay experience by designing and creating real-time visual effects across the full scope of the…
Artiste FX - Hybride VFX
Easily applyUbisoftMontréal, QC H2T 1S6- Full-time
- Contrat court terme, dès maintenant jusqu'à septembre, avec possibilité de renouvellement.
- Creer des simulations complexes, depuis la conception initiale et le…
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Experienced Character FX Artist
Easily applySony Pictures ImageworksVancouver, BC- $45.07–$60.10 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable.
Experienced Character FX Artist
Easily applySony Pictures ImageworksVancouver, BC- $45.07–$60.10 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable.
Experienced Matte Painter
Easily applySony Pictures ImageworksVancouver, BC- $45.07–$63.70 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable.
Experienced FX Artist
Easily applySony Pictures ImageworksVancouver, BC- $45.07–$66.11 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable.
- View all Sony Pictures Imageworks jobs - Vancouver jobs - Artist jobs in Vancouver, BC
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- Kwantlen Polytechnic UniversityRichmond, BC
- $45 an hour
- Part-time
- On call
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Note: Eligibility requirements apply, benefits may vary depending on the employee group the position belongs to and whether the position offered is temporary or…
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View similar jobs with this employerBritish Columbia Institute of Technology (BCIT)Burnaby, BC- $69,006–$120,460 a year
- Part-time +1
- Dental care
- Employee assistance program
- Extended health care
- BCIT’s School of Business + Media is seeking a temporary, part-time (0.2 FTE) Faculty, 3D Modeling, Art and Animation.
- Full-Time/Part-Time Part-Time.
Production Manager (On-Site)
Easily applyICON Creative StudioVancouver, BC V6B 1B5- $70,000–$100,000 a year
- Full-time
- Exceptional scheduling and time-management abilities; able to juggle multiple moving parts under tight deadlines.
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Job Post Details
Concept Artist (Characters) - EA SPORTS FC - job post
Job details
Pay
- $77,700–$107,900 a year
Job type
- Temporary
Location
Benefits
Pulled from the full job description
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
Full job description
General Information
Description & Requirements
Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week. This is a 12-month contract with the possibility of longer term employment.
EA SPORTS is one of the world's leading sports entertainment brands, known for top-selling video game franchises, award-winning interactive technology, and cross-platform digital experiences. EA SPORTS creates connected gaming experiences that bring the emotion of sports to life through industry-leading titles, including Madden NFL, EA SPORTS FC, NHL, NBA LIVE, and UFC.
Concept art is the foundation of a game’s visual identity. It establishes the look, feel, and tone of a project, serving as a key reference for everyone involved in development. The Concept Artist’s role is to translate ideas into compelling visuals that drive the artistic vision forward. At EA SPORTS FC, Concept Artists play an important role in shaping the game's visual target. Their work serves as the visual building blocks for environments, characters, lighting, and props. Collaborating closely with the Art Team, they help visually interpret creative briefs, explore original ideas, and create artwork that determines the final style and mood of the project.
Responsibilities
- Communicate with Development Directors on tasks, scheduling and assignments; collaborate with Art Directors to hit visual targets; and support the Character Art team during production cycles.
- Working with the Concept Art Lead, gather reference and create Mood Boards for various garments, shoes, and accessories across multiple styles & fashion genres.
- Prepare and present multiple design roughs for directional approval, implement feedback and create detailed final garment and outfit concept art in a timely manner.
- Support 3D artists by delivering clear, well-structured visual guides that translate seamlessly into in-game assets.
- Stay up to date with industry trends and techniques, bringing fresh ideas and innovations to the team.
Required Qualifications
- A passion for fashion is a must as the main focus for this position will be to concept a multitude of player clothing items for an in-game vanity system.
- Experience designing and concepting game characters in all phases, including rough sketches, refined lineart and full color renderings. Familiar with creating Directional
- Packages including turnarounds, detail shots of accessories, and material call-outs.
- Ability to reinterpret and render realistic real-world fashion garments including structural details like hems, seams, pockets, patterns, fit, and folds in a clear and accurate manner.
- Knowledge of realistic anatomy and the fundamentals of the human body, including core muscle groups and how they connect to the skeleton, proportion, weight and mass, figure posing and costuming.
- Knowledge of clothing, fabric, materials and how they drape and fold around bodies.
- Ability to render various materials accurately, including lighting, weight and surfacing.
- Skilled in rendering and dynamically posing figures in motion, action and dramatic situations.
- Versatile and able to design and concept realistic-looking and stylized characters and costumes, both from imagination and from reference.
- Experience creating multiple pattern variations using color, texture and graphics.
- Solid awareness of posing figures, posture, facial expression, gesture and movement.
- Good graphic design & typography skills and the ability to create logos, tattoos, faux brand names and other stylized art treatments often found on clothing.
Nice to Have
- Basic knowledge of 3D workflows and the ability to integrate 3D greyblocks or models into concept development.
- Collaborative by nature and can work with Cine, VFX and other visual directors to determine a specific vision.
- Storyboard experience, including working knowledge of cinematography terms, shots and common techniques and terminology used when creating storyboards.
- The ability to read and interpret scripts, discuss cinematic team requirements and be a strong visual partner in storyboard creation.
- Skilled in creating concept key frames for animation, VFX, and motion graphics.
Software & Tools Proficiency
- Experience with industry-standard 2D digital painting (e.g., Photoshop, etc.)
- Familiar with 3D tools (e.g. Blender, Maya, Substance Designer, Marmoset etc.).
- Familiar with Miro, Slack and other common communication software.
Pay Transparency - North America
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.