Texture Artist jobs in Vancouver, BC
- Electronic ArtsVancouver, BC
- $60,000–$65,000 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- You will assess, design, implement, and maintain content creation tools/pipelines/workflows that meet artist needs and increase productivity for content…
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View similar jobs with this employerElectronic ArtsVancouver, BC- $92,900–$129,200 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Knowledgeable of PBR texture / material workflows.
- Experience with your ability to author photo-realistic textures (Substance Painter / Designer experience is a…
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- Electronic ArtsVancouver, BC
- $42–$63 an hour
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Work with Designers and members of all disciplines cross-discipline teams to ensure that we achieve responsive, immersive gameplay that feels rewarding to our…
- View all Electronic Arts jobs - Vancouver jobs - Animator jobs in Vancouver, BC
- Salary Search: ViewModel Animator (Apex Legends) salaries in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $42–$63 an hour
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Work with Designers and members of all disciplines cross-discipline teams to ensure that we achieve responsive, immersive gameplay that feels rewarding to our…
- View all Electronic Arts jobs - Vancouver jobs - Animator jobs in Vancouver, BC
- Salary Search: ViewModel Animator (Apex Legends) salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Experience supporting or mentoring junior artists is a plus.
- You will apply strong artistic fundamentals, character design sensibilities, and storytelling…
- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Create efficient topology, UV layouts, and texture sets that support both visual fidelity and technical requirements.
- Electronic ArtsVancouver, BC
- $122,300–$217,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Experienced production artist with solid understanding of fundamentals.
- Cross-Discipline Collaboration: Champion these techniques with artists, designers, and …
- Electronic ArtsVancouver, BC
- $122,300–$170,700 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- In-engine layered materials combining tiling textures, detail overlays, and masked elements.
- EA SPORTS Tech provides specialized technology teams working on…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Create efficient UV layouts, texture sets, and asset structures that support visual quality and performance targets.
- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- You will use EA's proprietary Frostbite engine to help realize the vision of the animation team and push character animation to new levels of believability.
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- ? Experience supporting or mentoring junior artists is a plus.
- And visual identity of Apex Legends.
- Both gameplay needs and the evolving aesthetic of a live…
- Electronic ArtsVancouver, BC
- $122,300–$217,200 a year
- Full-time +1
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Report to the Lead Technical Artist, aligning on priorities, technical direction, and long-term pipeline goals.
- Experience rigging and skinning characters Maya.
- Unity Technologies Canada CompanyVancouver, BC
- Full-time
- Employee assistance program
- Disability insurance
- Wellness program
- Disposer d'une bonne compréhension d'au moins une suite de création 3D (Maya, Blender, etc.).
- De l'expérience de production dans le développement d'applications…
Experienced Texture Artist
Easily applySony Pictures ImageworksVancouver, BC- $45.07–$60.10 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Mentor junior and intermediate artists.
- In addition to creating high-quality textures, responsibilities include mentoring junior artists, conducting quality…
Look Development Artist
Easily applySony Pictures ImageworksVancouver, BC- $37.50–$53.80 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Collaborate with Texture artists to achieve the desired look.
- Solve problems and assist other artists with technical issues.
Matte Painter
Easily applySony Pictures ImageworksVancouver, BC- $26.49–$48.08 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable.
- View all Sony Pictures Imageworks jobs - Vancouver jobs - Painter jobs in Vancouver, BC
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Job Post Details
Technical Artist Co-op - job post
Job details
Pay
- $60,000–$65,000 a year
Job type
- Temporary
Location
Benefits
Pulled from the full job description
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
Full job description
General Information
Description & Requirements
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
As part of EA SPORTS Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
We’re looking for a Technical Artist Co-op to join our world-class paid internship experience. The start date for this position is September 8, 2026 (8-month term), you may be eligible for course credit depending on your institution. Our Technical Art Co-op will report to the Senior Director, Technical Art. We are considering onsite and hybrid working options.
Role Overview: Technical Artists are the bridge between art and programming departments and have the capability to understand the nuances of art creation and technical code. They demonstrate technical proficiency in basic 3D concepts and have experience in both art and programming. As a Technical Artist Intern, you will be an individual contributor on a central technical art team supporting the technical delivery of content by development of tools, pipelines, and workflows across a distributed production environment.
Responsibilities:
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You will partner with peers on the Technical Art team and with project Technical Art Directors to support game and studio vision, provide/receive feedback, and continuously improve, with the goal of creating performant tools and technologies that allow the creation of assets of high visual quality, and technologies that move EA into the future.
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You will collaborate with content creators using a service-minded attitude, looking to understand issues and requirements and offer support.
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You will assess, design, implement, and maintain content creation tools/pipelines/workflows that meet artist needs and increase productivity for content creators.
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You will learn and familiarise yourself with multiple technologies, technical concepts, ideas, and problems.
Qualifications:
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You must be available for a full-time paid internship from September 8 - April 16, 2027.
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You must be enrolled in an accredited program in a related field.
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You must be returning to school for at least one semester following your work term with EA.
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Knowledge of 2D and 3D art packages (Maya and Photoshop desired).
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Experience in scripting and programming (Python and C# desired).
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Foundational experience with (and technical proficiency in) 3D concepts such as: modelling, texturing, rendering, physically-based shading, lighting, rigging, skinning and deformation, dynamics (i.e. cloth and hair), particle systems, and image manipulation techniques.
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Basic familiarity with game engine workflows (i.e. Unity, Unreal), asset pipelines and profiling, and revision control systems.
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You must clearly indicate your expected graduation date in your resume to be considered.
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Are you interested in games? Let us know!
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Are you involved in any extra-curricular activities or clubs? We want to hear about them!
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Do you have a portfolio? Link it!
We are only considering students who can work in Canada, will be enrolled in an accredited degree program throughout this co-op, and slated to graduate December 2027 or later. You must be legally authorised to work in Canada on a full-time basis during the 8 month term. Visa sponsorship and relocation are not available for this position.
Pay Transparency - North America
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.