Technical Artist jobs in North Vancouver, BC
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- This hybrid role sits at the intersection of external development, hands-on gameplay animation, and production coordination.
- Electronic ArtsVancouver, BC
- $104,500–$184,000 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Work closely with engineers and UI technical designers to implement features.
- Reporting to our Lead Experience Designer, you'll design, manage, and execute UI/…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Your blend of football knowledge, understanding of FC gameplay mechanics, and ability to translate them into elegant Gameplay solutions empower you to deliver…
- Electronic ArtsVancouver, BC
- $86,600–$118,600 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- The Technical Artist serves as a bridge between artists and engineers.
- A solutions provider, particularly as it pertains to testing and debugging technical…
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Technical Artist - EA SPORTS FC salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $86,600–$118,600 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- The Technical Artist serves as a bridge between artists and engineers.
- A solutions provider, particularly as it pertains to testing and debugging technical…
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Technical Artist - EA SPORTS FC salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Solution-focused mindset with the ability to dive into technical details while staying aware of deadlines.
- Experience with game engines and a passion for sports…
- Electronic ArtsVancouver, BC
- $114,300–$190,600 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- 5+ years of professional experience as a real-time VFX artist in the games industry.
- Experience mentoring, reviewing work, or helping guide other artists, with…
- View all Electronic Arts jobs - Vancouver jobs - Senior Artist jobs in Vancouver, BC
- Salary Search: Senior VFX Artist (Apex Legends) salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- 2+ years of professional experience as a real-time VFX artist in the games industry.
- In this role, you will create and implement real-time.
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: VFX Artist (Apex Legends) salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $122,300–$217,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Experienced production artist with solid understanding of fundamentals.
- Cross-Discipline Collaboration: Champion these techniques with artists, designers, and…
- Electronic ArtsVancouver, BC
- $104,500–$142,800 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Experience documenting technical processes and implementation flows.
- You will partner with engineers and artists to refine the UI, to ensure implementation is…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Experience working with technical constraints, optimization requirements, and engine integration.
- Create high-quality hard surface assets that meet artistic,…
- Electronic ArtsVancouver, BC
- $122,300–$170,700 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- A solutions-provider, especially as it pertains to testing and debugging technical issues.
- A willingness to jump into the unknown and solve new problems to…
- Electronic ArtsVancouver, BC
- $104,500–$142,800 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- As an Experience Designer on EA SPORTS FC, Live Platform, you will partner closely with product managers, producers, engineers, and fellow designers to create…
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Experience supporting or mentoring junior artists is a plus.
- Design within gameplay, technical, and production constraints, ensuring concepts are achievable and…
- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- In this role, you will lead and create compelling 2D marketing and promotional assets that support Product and Marketing initiatives across a high-volume live…
- View all Electronic Arts jobs - Vancouver jobs - Shift Leader jobs in Vancouver, BC
- Salary Search: 2D Art Lead salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- As a Senior Capture Artist, you will lead and capture footage for EAFC (Mobile and Gen 5) projects that will be used for marketing and promotional content.
- View all Electronic Arts jobs - Vancouver jobs - Senior Artist jobs in Vancouver, BC
- Salary Search: Senior Capture Artist salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
By creating a job alert, you agree to our Terms . You can change your consent settings at any time by unsubscribing or as detailed in our terms.
Career Resources:
Job Post Details
Outsourcing Support Animator (Apex Legends) - job post
Job details
Pay
- $92,900–$157,400 a year
Job type
- Full-time
Location
Benefits
Pulled from the full job description
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Extended health care
Full job description
General Information
- Location: Los Angeles - Chatsworth
- State: California
- Country: United States of America
Description & Requirements
Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.
You can learn more about our studio and values at respawn.com/studio.
Respawn Entertainment is seeking an Outsourcing Support Animator to support Apex Legends. This hybrid role sits at the intersection of external development, hands-on gameplay animation, and production coordination.
You will coordinate with internal and external animation partners delivering animation content while ensuring daily feedback, internal approvals to ensure that assets and experiences are aligned with Apex’s quality bar and gameplay expectations. In addition, you will be responsible for hands-on implementation, and integration of external content.
What You’ll Do…
External Vendor Leadership & Daily Feedback
- Own day-to-day communication with external animation vendors
- Provide clear, structured, and actionable feedback aligned with Apex animation direction
- Partner with Animation Leadership to define briefs, reference packages, and quality targets
- Track vendor deliverables across sprints and milestones
- Manage revision cycles and approval tracking
- Identify quality, scope, or schedule risks and escalate proactively
Internal Alignment & Approval Management
- Drive internal review and approval processes for outsourced animation
- Ensure Animation Leads, Design, Tech Animation, and Engineering are aligned before content lock
- Interface closely with Production to maintain schedules, priorities, and milestone targets
- Provide visibility into vendor progress, risks, and forecasted delivery timelines
- Help balance roadmap priorities with vendor capacity
Gameplay Animation & Mocap Collaboration
- Block and prototype animations to establish timing and gameplay intent when needed
- Assist in coordinating motion capture sessions and reference assets
- Provide performance notes and help shape capture objectives
- Review vendor work in-engine to ensure gameplay clarity, responsiveness, and performance standards
- Execute targeted polish passes on high-priority content as needed
Implementation, Integration & Pipeline Health
- Export, ingestion, and validation of animation assets in-engine
- Ensure naming conventions, rig compatibility, and version control standards are upheld
- Coordinate with Tech Animation and Engineering to resolve integration issues
- Maintain and update animation briefs, documentation, and tracking systems
- Contribute to process improvements that scale Apex’s external development pipeline
Ideally, You Have…
- 5+ years of game animation experience, including external development collaboration
- Shipped at least one AAA title (FPS or action preferred)
- Experience managing or directly leading outsourced animation partners
- Strong understanding of mocap workflows and gameplay animation systems
- Experience partnering closely with Production to maintain schedule integrity
- Familiarity with SOW creation, scope planning, and milestone tracking
- Knowledge of Maya, MotionBuilder and engine integration workflows
- Experience working within Jira or similar production tracking tools
- Experience in a live-service development environment
Why This Role Matters…
Apex Legends operates on a fast-paced live-service cadence with high gameplay readability standards. This role ensures external animation support scales effectively while maintaining Respawn’s quality bar, schedule discipline, and cross-team alignment.
You will act as the connective tissue between external partners, internal animation teams, and production, ensuring outsourced content integrates seamlessly into the game.
Pay Transparency - North America
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.