Technical Artist jobs
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- Skyborne GamesCanada
- Full-time +2
- B.S. in Computer Science or related technical fields preferred (artists with strong technical fundamentals welcome!).
- Python scripting or tooling experience.
- View all Skyborne Games jobs - Canada jobs - 2D Artist jobs in Canada
- Salary Search: 2D Technical Artist Generalist (Intermediate) salaries in Canada
- ALSTOM Transport Canada IncSaint-Bruno, QC J3V 6E6
- $80,000–$115,000 a year
- Élaborer des plans détaillés et des maquettes en trois dimensions montrant la disposition des murs, des séparations, des étalages, de l'éclairage et des autres…
- Electronic ArtsVancouver, BC
- $86,600–$118,600 a year
- Temporary
- TAs are expected to assume ownership of their content, and resolve any technical or quality issues that arise with their assets.
- Electronic ArtsMontréal, QC H3A 1R6
- $122,300–$217,200 a year
- Full-time
- Experience validating visual and technical fidelity across asset conversions or pipeline stages.
- You will build automated validation that confirms extracted…
- Electronic ArtsVancouver, BC
- $60,000–$65,000 a year
- Temporary
- They demonstrate technical proficiency in basic 3D concepts and have experience in both art and programming.
- You will collaborate with content creators using a…
- Electronic ArtsVancouver, BC
- $141,400–$204,400 a year
- Full-time
- A solutions-provider, especially as it pertains to testing and debugging technical issues.
- A willingness to jump into the unknown and solve new problems to…
User Interface (UI) Artist
Easily applyBig Blue Bubble Inc.London, ON N6A 5B6- $50,000–$70,000 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- On-site gym
- An artistic background demonstrating creativity, versatility and technical ability.
- Collaborate with Game Designers, Programmers and Art Leads to define UI/UX…
3D Artist/ Artiste 3D
Easily applyMaison Battat Inc.Mont-royal, QC H4T 1M4- Full-time +1
- Dental care
- Extended health care
- On-site parking
- The successful candidate will work closely with the 3D CAD team, Art Director, Photography, Video, and Graphic Design teams to bring products to life through…
- Gentilhomme Inc.Outremont, QC H2V 1A5
- $35–$41 an hour
- Participer à l'élaboration de scénarimages pour des productions électroniques telles que des produits multimédias, interactifs et numériques, ainsi que des…
- View all Gentilhomme Inc. jobs - Outremont jobs - Agent Artistique (H/F) jobs in Outremont, QC
- Salary Search: artiste 3D salaries in Outremont, QC
- NovaMontréal, QC
- $90,000–$100,000 a year
- Full-time +1
- Day shift
- Régime enregistré d'épargne-retraite (REER) Avantages à long terme.
- View all Nova jobs - Montréal jobs - Agent Artistique (H/F) jobs in Montréal, QC
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- See popular questions & answers about Nova
- Brand Digital AgencyMontréal, QC
- $36 an hour
- Full-time +1
- Ou experience équivalente Milieu de travail.
- 2 ans à moins de 3 ans Renseignements à propos du lieu de travail.
- View all Brand Digital Agency jobs - Montréal jobs - Photographe (H/F) jobs in Montréal, QC
- Salary Search: vidéaste salaries in Montréal, QC
View similar jobs with this employerUniversity of OttawaOttawa, ON K1Y 4W7- $33.83–$53.31 an hour
- Part-time
- 2027 Winter Semester | Trimestre d'hiver.
- Faculté des sciences sociales / Faculty of Social Sciences.
- Teaching Assistant/Demonstrator/Lab Monitor (CUPE).
- View all University of Ottawa jobs - Ottawa jobs
- Salary Search: CUPE - Winter 2027 - TA - POL2104 - D00 salaries
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CUPE - S2027 - TA - PHY1321 - Principles of Physics I - DGD Tutorial/Grading & Correcting - 130h/65h
University of OttawaOttawa, ON K1Y 4W7- $33.83–$53.31 an hour
- Part-time
- 2027 Spring/Summer Semester | Trimestre printemps/été.
- Teaching Assistant/Demonstrator/Lab Monitor (CUPE).
- Contact avec étudiants / Contact with Students:28.
View similar jobs with this employerUniversity of OttawaOttawa, ON K1Y 4W7- $33.83–$53.31 an hour
- Part-time
- 2027 Spring/Summer Semester | Trimestre printemps/été.
- Teaching Assistant/Demonstrator/Lab Monitor (CUPE).
- Contact avec étudiants / Contact with Students:16.
- View all University of Ottawa jobs - Ottawa jobs
- Salary Search: CUPE - S2027 - TA - First Year Laboratories - Physics - 43 hours salaries
- See popular questions & answers about University of Ottawa
View similar jobs with this employerUniversity of OttawaOttawa, ON K1Y 4W7- $33.83–$53.31 an hour
- Part-time
- 2027 Spring/Summer Semester | Trimestre printemps/été.
- Teaching Assistant/Demonstrator/Lab Monitor (CUPE).
- Contact avec étudiants / Contact with Students:16.
- View all University of Ottawa jobs - Ottawa jobs
- Salary Search: CUPE - S2027 - TA - First Year Laboratories - Physics - 43 hours salaries
- See popular questions & answers about University of Ottawa
- University of OttawaOttawa, ON K1Y 4W7
- $33.83–$53.31 an hour
- Part-time
- 2027 Spring/Summer Semester | Trimestre printemps/été.
- Teaching Assistant/Demonstrator/Lab Monitor (CUPE).
- Contact avec étudiants / Contact with Students:49.
- View all University of Ottawa jobs - Ottawa jobs
- Salary Search: CUPE - S2027 - TA - PHY1XXX - First Year Laboratories salaries
- See popular questions & answers about University of Ottawa
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2D Technical Artist Generalist (Intermediate)
Canada
Fixed term contract, Contract, Full-time
2D Technical Artist Generalist (Intermediate)
Job details
Pay information not provided
Flexible schedule
Fixed term contract, Contract, Full-time
Canada
Full job description
Hiring Collaborative Ninjas
Skyborne Games (Canada) is an indie mobile studio dedicated to crafting charming 2D cozy idle games that bring moments of calm and delight to players. Founded in 2015 by developers from Riot Games, Electronic Arts, and DreamWorks Animation, we’re a small, passionate team where everyone contributes ideas and craft to build meaningful player experiences.
Our ideal teammate cares deeply about how things feel, loves making beautiful and responsive interactions, and enjoys wearing multiple hats in a fast-moving, collaborative environment.
We’re looking for an Intermediate Technical Artist (2D Generalist) to join the Adorable Garden team — someone who can bridge art and code, bringing to life delightful UI, effects, and smooth workflows that make our games shine.
This position begins as a 3-month full-time contract, before transitioning into a full-time employee.
Fully remote within Canada; relocation to British Columbia is preferred but not required.
Our ideal teammate cares deeply about how things feel, loves making beautiful and responsive interactions, and enjoys wearing multiple hats in a fast-moving, collaborative environment.
We’re looking for an Intermediate Technical Artist (2D Generalist) to join the Adorable Garden team — someone who can bridge art and code, bringing to life delightful UI, effects, and smooth workflows that make our games shine.
This position begins as a 3-month full-time contract, before transitioning into a full-time employee.
Fully remote within Canada; relocation to British Columbia is preferred but not required.
Our Values
We like to keep things simple at Skyborne Games. These two core values guide each Skyborne team member.
- Mutual Respect: Making games is hard. Conflicts will arise. We resolve conflicts by respecting the views of each other and finding the best possible solutions.
- Continuous Learning: We afford each other space to try new things, fail and pick ourselves up!
2D Art Generalist (Intermediate)
Responsibilities
Requirements
Preferred Requirements
Why Skyborne?
Application Process
- Collaborate with Designers, Artists, and the Tech Art Lead to bring intuitive, joyful UX and 2D art to life in Unity (C#)
- Support UX design and implement UX for new features and live events, ensuring they feel polished and player-friendly
- Write clean, maintainable UX code following Model–View–Controller principles
- Add personality and charm through UI animations and VFX.
- Import, manage, and organize assets through our data-driven art pipeline
- Build or improve tools and scripts to make creative workflows faster and smoother
- Optimize art and code performance to keep gameplay smooth across devices
- Collaborate with artists to troubleshoot and solve technical art issues.
Requirements
- 3+ years of professional experience in the game industry
- B.S. in Computer Science or related technical fields preferred (artists with strong technical fundamentals welcome!)
- Highly proficient in Unity C#
- Strong understanding of data structures, algorithms, and optimization
- Proficient with one or more of: uGUI, Mecanim Animation, Particle System
- Experience managing content pipelines for games
- Awareness of how art and performance interact in real-time environments
- Curious, detail-oriented, and enjoys solving creative and technical problems as part of a team
Preferred Requirements
- Python scripting or tooling experience
- Ability to design or create UI art
- Demonstrated ability to improve game feel.
- Familiarity with AI-assisted or traditional video production (Premiere Pro, After Effects)
- Shipped and supported mobile game(s)
- Basic audio editing knowledge
Why Skyborne?
- Join a small, supportive, and creative team where your ideas matter
- Directly shape the look and feel of our games enjoyed by many players
- Experience open communication and transparency across disciplines
- Grow your skills in a cozy but ambitious studio environment
- Work fully remote with flexible hours (core hours 10AM–3PM Pacific Time)
- Enjoy a two-week studio-wide winter break
Application Process
- Submit your application to careers@skybornegames.com. Please include your cover letter, resume and portfolio or demo reel.
- Clearly state your current work authorization status in Canada and whether you will need Canadian visa sponsorship in the future.
- In your cover letter tell us about the last three mobile games you enjoyed and why they resonated with you.
- Successful applicants will join the team on a paid full-time contract for 3 months before transitioning to a full-time employee.
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