Medical Artist jobs
- Electronic ArtsVancouver, BC
- $104,500–$142,800 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Collaborate with artists to identify workflow challenges and implement practical solutions.
- Partnering closely with artists, designers, and engineers, you’ll…
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Artiste Technique / Technical Artist salaries in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Experience supporting or mentoring junior artists is a plus.
- In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80…
- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age,…
- View all Electronic Arts jobs - Vancouver jobs - Senior Artist jobs in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age,…
- View all Electronic Arts jobs - Vancouver jobs - Senior Artist jobs in Vancouver, BC
- Salary Search: Senior Object Artist salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Communicate cross-discipline with artists, level designers, game designers, and production to understand needs and goals of content being created.
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Character Artist - EA SPORTS UFC salaries in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- ? Experience supporting or mentoring junior artists is a plus.
- In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80…
View similar jobs with this employerTattoo Artist
Easily applyBodyModsChilliwack, BC- $20–$25 a year
- Full-time +2
- Vision care
- Dental care
- Life insurance
- Store discount
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- On-site parking
- Our artists receive the security of employee pay with the earning potential and creative freedom experienced artists expect.
- $20–$25/hour based on experience.
Medical Aesthetician / Laser Technician
Easily applyMultiple openingsArt of SkinCanmore, AB- $23–$35 an hour
- Full-time
- Minimum of 32 hours per week
- No weekends
- Vision care
- Dental care
- Store discount
- Company events
- Flexible schedule
- On-site parking
- We value your skillset and can offer you additional training in dermatology and medical aesthetics.
- If you want to be a part of a dedicated team and work with…
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Easily applyOften replies in 1 dayProspect Human Services on behalf of BodyModsCalgary, AB- $25.67–$162.03 an hour
- Full-time +2
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- DLK Training and Consultation IncScarborough, ON
- $30–$40 an hour
- Part-time
- Weekends as needed
- DLK Training & Consultation Inc. is seeking a passionate and creative Arts instructor to provide engaging, individualized sessions for autistic children and…
Tattoo Artist & Tattoo Apprentice Downtown St. Catharine's
Easily applyNewMedusaSt. Catharines, ON- From $60 an hour
- Contract +2
- Flexible schedule
- On-site parking
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View similar jobs with this employerWarner Bros. DiscoveryMontréal, QC- Full-time
- 5+ years of experience as a games artist and having participated in the creation of a AAA title.
- Mentor other artists on the team by training and sharing…
Artiste Principale - Matériaux
Easily applyOften replies in 2 daysUbisoftQuebec City, QC- Full-time
- Ubisoft est une référence mondiale du jeu vidéo, avec des équipes réparties aux quatre coins du monde qui créent des expériences de jeu originales et mémorables…
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Principal Artist - Textures
Easily applyOften replies in 2 daysUbisoftQuebec City, QC- Full-time
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Senior 3D Character Artist - Dead By Daylight \u007C Artiste de personnage sénior·e 3D Dead By Daylight
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Matte Painter
Easily applySony Pictures ImageworksVancouver, BC- $26.49–$48.08 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations.
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Job Post Details
Artiste Technique / Technical Artist - job post
Job details
Pay
- $104,500–$142,800 a year
Job type
- Full-time
Location
Benefits
Pulled from the full job description
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
Full job description
General Information
- Location: Montreal
- State: Quebec
- Country: Canada
Description & Requirements
Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.
United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.
We’re looking for a Technical Artist with a strong focus on tools and pipeline development to help scale content production for a AAA environment. You’ll work at the intersection of art and engineering, building robust, scalable workflows that enable teams to deliver high-quality content efficiently. Partnering closely with artists, designers, and engineers, you’ll identify bottlenecks, develop production-ready solutions, and drive improvements across the content pipeline
What You’ll Do:
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Design, develop, and maintain tools that support production workflows.
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Debug and resolve pipeline issues across multiple stages of development.
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Automate repetitive tasks to improve efficiency and reduce human error.
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Collaborate with artists to identify workflow challenges and implement practical solutions.
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Document tools and provide support to content teams.
Skills We Look For:
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3-5 years of experience developing production-ready tools and pipelines for game development or a closely related field
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Strong scripting/programming skills (e.g., Python, C#, or similar)
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Experience building tools in DCC applications (e.g., Maya, Blender, Houdini)
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Familiarity with game engines (e.g., Unity, Unreal) and asset integration workflows
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Solid understanding of art production pipelines and real-time constraints
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Experience with version control systems (e.g., Git, Perforce)
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Problem-solving mindset with the ability to balance technical constraints and artistic goals
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Strong communication skills and ability to work across disciplines
Pay Transparency - North America
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.