Love 2d jobs in Vancouver, BC
- Electronic ArtsVancouver, BC
- $60,000–$65,000 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Role Overview: Technical Artists are the bridge between art and programming departments and have the capability to understand the nuances of art creation and…
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Technical Artist Co-op salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Crate and BarrelVancouver, BC
- $18.25–$36.00 an hour
- Part-time
- Tuition reimbursement
- Paid time off
- Vision care
- Dental care
- Life insurance
- Employee assistance program
- Crate and Barrel Designers are passionate about helping customers envision possibilities with the latest home design trends.
- Retirement and 401(k) match.
- View all Crate and Barrel jobs - Vancouver jobs
- Salary Search: Designer salaries in Vancouver, BC
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View similar jobs with this employerCB2Vancouver, BC- $16–$36 an hour
- Full-time
- Tuition reimbursement
- Paid time off
- Vision care
- Dental care
- Life insurance
- Employee assistance program
- Designers work with customers to help plan and design their spaces.
- Through elevated designs and delivering on the CB2 Experience (Be Positive.
- View all CB2 jobs - Vancouver jobs
- Salary Search: Designer salaries in Vancouver, BC
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Game Audio Instructor
Easily applyMultiple openingsVancouver Film SchoolVancouver, BC V6B 1L1- $50 an hour
- Part-time +4
- On call
- Game Audio Instructor (Part-Time term by term, OR, On-Call)*.
- Vancouver Film School is seeking an experienced Game Audio professional to join our instructional…
Game Audio Instructor
Easily applyMultiple openingsVancouver Film SchoolVancouver, BC V6B 1L1- $50 an hour
- Part-time +4
- On call
- Game Audio Instructor (Part-Time term by term, OR, On-Call)*.
- Vancouver Film School is seeking an experienced Game Audio professional to join our instructional…
- Mott MacDonaldVancouver, BC V6C 2B5
- $76,500–$93,500 a year
- Full-time
- As a Structural BIM Modeler, you will play a crucial role in preparing structural 3D models and extracting 2D drawings, collaborating with multidisciplinary…
- View all Mott MacDonald jobs - Vancouver jobs
- Salary Search: Structural Designer salaries in Vancouver, BC
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- Mott MacDonaldVancouver, BC V6C 2B5
- $94,000–$115,000 a year
- Full-time
- As a Structural Designer, you will play a crucial role in preparing structural 3D models and extracting 2D drawings, collaborating with multidisciplinary teams,…
- View all Mott MacDonald jobs - Vancouver jobs
- Salary Search: Structural Designer salaries in Vancouver, BC
- See popular questions & answers about Mott MacDonald
Mechanical Engineer – HVAC & Fire Protection
Easily applyNewRaiseBurnaby, BC- $62.15–$77.66 an hour
- Contract
- Pay Rate: Up to $62.15-77.66/hour, depending on experience.
- The Mechanical Engineer will provide engineering expertise in the design, analysis, planning, and…
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Job Post Details
Technical Artist Co-op - job post
Job details
Pay
- $60,000–$65,000 a year
Job type
- Temporary
Location
Benefits
Pulled from the full job description
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
Full job description
General Information
Description & Requirements
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.
As part of EA SPORTS Tech, the Technical Art Team helps push visual boundaries and experiences for our players. We invest in future technologies, shared tooling, and production workflows. We combine creativity and imagination with technical expertise. We are a diverse group that encourages team members to bring their unique perspectives and expertise to work every day.
We’re looking for a Technical Artist Co-op to join our world-class paid internship experience. The start date for this position is September 8, 2026 (8-month term), you may be eligible for course credit depending on your institution. Our Technical Art Co-op will report to the Senior Director, Technical Art. We are considering onsite and hybrid working options.
Role Overview: Technical Artists are the bridge between art and programming departments and have the capability to understand the nuances of art creation and technical code. They demonstrate technical proficiency in basic 3D concepts and have experience in both art and programming. As a Technical Artist Intern, you will be an individual contributor on a central technical art team supporting the technical delivery of content by development of tools, pipelines, and workflows across a distributed production environment.
Responsibilities:
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You will partner with peers on the Technical Art team and with project Technical Art Directors to support game and studio vision, provide/receive feedback, and continuously improve, with the goal of creating performant tools and technologies that allow the creation of assets of high visual quality, and technologies that move EA into the future.
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You will collaborate with content creators using a service-minded attitude, looking to understand issues and requirements and offer support.
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You will assess, design, implement, and maintain content creation tools/pipelines/workflows that meet artist needs and increase productivity for content creators.
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You will learn and familiarise yourself with multiple technologies, technical concepts, ideas, and problems.
Qualifications:
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You must be available for a full-time paid internship from September 8 - April 16, 2027.
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You must be enrolled in an accredited program in a related field.
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You must be returning to school for at least one semester following your work term with EA.
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Knowledge of 2D and 3D art packages (Maya and Photoshop desired).
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Experience in scripting and programming (Python and C# desired).
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Foundational experience with (and technical proficiency in) 3D concepts such as: modelling, texturing, rendering, physically-based shading, lighting, rigging, skinning and deformation, dynamics (i.e. cloth and hair), particle systems, and image manipulation techniques.
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Basic familiarity with game engine workflows (i.e. Unity, Unreal), asset pipelines and profiling, and revision control systems.
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You must clearly indicate your expected graduation date in your resume to be considered.
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Are you interested in games? Let us know!
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Are you involved in any extra-curricular activities or clubs? We want to hear about them!
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Do you have a portfolio? Link it!
We are only considering students who can work in Canada, will be enrolled in an accredited degree program throughout this co-op, and slated to graduate December 2027 or later. You must be legally authorised to work in Canada on a full-time basis during the 8 month term. Visa sponsorship and relocation are not available for this position.
Pay Transparency - North America
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.