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Industrial Light & Magic Artist jobs in Vancouver, BC

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    • Troubleshoot creature rigging and pipeline issues for artists in other disciplines.
    • Creature TD Riggers are responsible for rigging and enveloping hero to…
    • View all Industrial Light & Magic jobs - Vancouver jobs - Technical Director jobs in Vancouver, BC
    • Salary Search: Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver salaries in Vancouver, BC
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    • Possess and understanding of the techniques of digital cinematic lighting with regards to story, mood, character, framing, colour, light and shadow.
    • The Creature Technical Director is responsible for setting up and running flesh-surface, hair, rigid, crowd, and cloth simulations in Houdini and proprietary…
    • Lead and mentor a team of lighting artists, casting work appropriately and providing clear, constructive feedback in dailies and reviews.
    • Troubleshoot creature CFX and pipeline issues for artists in other disciplines.
    • Industrial Light & Magic (Vancouver) Inc., located in Vancouver, BC, the Senior…
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Job Post Details

Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver - job post

Industrial Light & Magic
(part of The Walt Disney Company)
4.3 out of 5 stars
Vancouver, BC
$100,300–$128,300 a year
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Job details

Pay

  • $100,300–$128,300 a year

Location

Vancouver, BC

Full job description

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

Position Summary

Creature TD Riggers are responsible for rigging and enveloping hero to background creatures, vehicles and props in Maya. They are able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.

This specific position is for a production that requires experience and proficiency in both realistic and/or toon style animation, where experience working with rigs for an exaggerated cartoon style of animation on animated features, as well as live action creature and character animation will be key to this role.

What You’ll Do

  • Hero-creature rigging and enveloping in Maya

  • Troubleshoot creature rigging and pipeline issues for artists in other disciplines

  • Mentor entry level artists

  • Script utilities/tools/plug-ins in Maya

  • Sufficient knowledge of Maya rigging techniques to optimize the performance of rigs

  • Participate in reviews, dailies, and department meetings as required

  • Special projects as necessary

What We’re Looking For

  • At least 3 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR, at least 5 years relevant professional VFX experience in lieu of education

  • Experience with hero asset rigging and enveloping in Maya, on realistic VFX and/or toon-style animated feature films

  • Experience in corrective sculpting

  • Knowledge of anatomy and enveloping

  • Positive attitude and team player

  • Passion for the work

  • Good communication skills

  • Proficiency with Linux and expertise with Maya are required

  • Nice to have:

    • Experience setting up and running simulation shot work

    • Experience with Houdini

    • Basic competency in another discipline - Modeling, Texture, TD, Animation

    • Experience with python scripting

As part of your application please submit a demo reel, shot breakdown, or equivalent showcasing your work. A current resume is required.

JoinILM


The hiring range for this position in Vancouver is C$100,300 to C$128,300 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
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