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Concept Artist jobs in Toronto, ON

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    • Clean up and level up existing assets to raise the overall visual quality of the game.
    • Prepare art for animation and in-engine use, keeping files organized and…
    • Our ideal Visual Designer leads with client centric design thinking and thinks about service or product marketing as an end-to-end process.
    • Take work from concept to final execution within quick deadlines.
    • Generate clear ideas and concepts in tandem with the Creative team and Strategists.
    • Use AI-assisted workflows to rapidly prototype visual concepts, produce bespoke imagery, and explore multiple creative directions without sacrificing turnaround…
    • Translate complex business and product concepts into compelling visual and narrative experiences.
    • You are as comfortable discussing creative concepts as you are…
    • HotSauce Nails Lashes is looking for a talented Part-Time Lash Technician who specializes in modern textured eyelash extension styles, especially *Anime,…
    • Maintain a fluid and respectful exchange with production, leads and artists from other disciplines.
    • The FX Artist designs and creates complex visual simulations…
    • You will work closely with design leaders, product management, brand, and cross-platform engineering to successfully go from early stage product concepts to…
    • Motion design experience is strongly preferred, especially where motion is used to explain complex concepts, support product storytelling, or enhance enterprise…
    • Guide and oversee the UX strategy alongside cross-functional partners, collaborating to take products from concept to launch and define the long term strategy…
    • We're looking for a Senior Graphic Designer who brings both creative vision and serious production muscle.
    • Design across a full range of surfaces: web, mobile,…
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    • Collaborate with UI/UX artists on clear, readable, and engaging interface motion.
    • This role is ideal for an experienced motion designer with a strong sense of…
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    • Own and uphold the product vision and design standards for our live titles and new products from concept through release and post-launch analysis.
    • It empowers marketers to connect with their audiences in powerful ways through real-time data and easy-to-use visual tools.
    • Lead and elevate design practices.
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Job Post Details

2D Artist Intern - Fall 2026 - job post

Vibe Labs Inc.
CanadaRemote
$18.50–$20.00 an hour - Part-time, Full-time, Contract, Internship / Co-op

Job details

Pay

  • $18.50–$20.00 an hour

Job type

  • Part-time
  • Contract
  • Internship / Co-op
  • Full-time

Benefits

Pulled from the full job description

  • Flexible schedule

Full job description

Job Overview

Join our art team to polish the look of Grimoire of Monsters, our co-op monster-survival roguelike built in Unity. Create and refine the 2D art that brings the game's dark, atmospheric world to life as we push toward our Steam demo.

Key responsibilities

  • Create and polish 2D game art: characters, monsters, environments, props, and UI in our stylized dark-fantasy style
  • Clean up and level up existing assets to raise the overall visual quality of the game
  • Prepare art for animation and in-engine use, keeping files organized and consistent
  • Work closely with our Art Lead and design team to match the game's look and tone
  • Hold a consistent style across a large monster and character roster

Who we are looking for

  • A current student looking for a co-op or internship term
  • Strong 2D art skills shown in a portfolio (characters, creatures, or environments)
  • A good sense of shape, colour, and readability for fast-paced gameplay
  • Comfortable working in a remote, team-oriented environment

Bonus skills

  • Experience preparing art for 2D animation (clean layers, rig-ready assets)
  • Familiarity with dark fantasy art style
  • Experience making game-ready assets in Unity
  • Interest in roguelikes, bullet-heaven, or survivor-style games

Please Note: we will prioritise students who meet eligibility criteria for the WIL Digital ICTC program for this internship.

To show us your talent, please include a link to your portfolio. Applications without one cannot be processed.

Best of luck, and we send our warmest wishes to all applicants!

Pay: $18.50-$20.00 per hour

Benefits:

  • Flexible schedule

Application question(s):

  • Link to your art portfolio:
  • University and program:
  • Expected graduation date (MM/YYYY):
  • Are you currently enrolled as a student? (Yes / No)
  • Have you created game-ready 2D art before?
  • Have you shipped a game or placed in a game jam or art competition? List them, or write “None”:
  • Describe a character or creature you designed: your process from concept to finished asset:
  • Point us to one piece in your portfolio you're most proud of, and tell us why:

Work Location: Remote

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