Animation 2d Artist jobs in Vancouver, BC
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Skilled in creating concept key frames for animation, VFX, and motion graphics.
- Support 3D artists by delivering clear, well-structured visual guides that…
Intermediate & Senior 2D FX Artist (On-Site)
Easily applyICON Creative StudioVancouver, BC V6B 1B5- From $62,269.74 a year
- Full-time
- Strong understanding of animation principles and the ability to create high-quality effects efficiently.
- Additionally, you'll offer mentorship and guidance to…
Intermediate 2D Animator (On-Site)
Easily applyICON Creative StudioVancouver, BC V6B 1B5- From $62,269.74 a year
- Full-time
- Proven experience in 2D character animation, preferably within an animation studio or episodic production environment.
2D Character Layout Artist (Anime Series)
Easily applyBardel EntertainmentVancouver, BC- $1,400–$1,600 a week
- Fixed term contract
- Good understanding of animation principles and how layout supports animation.
- Identify and resolve staging or continuity issues before animation.
Expression of Interest: 2D Animation Director
Easily applyBardel EntertainmentVancouver, BC- $1,900–$2,000 a week
- Significant experience directing or leading animation on animated productions, with strong expertise in 2D character animation.
- NetflixVancouver, BC
- $204,000–$279,000 a year
- Mentor and support Modeling, Surfacing, and DMP Supervisors and artists, fostering professional growth, skill development, and a positive team culture.
- View all Netflix jobs - Vancouver jobs - Animator jobs in Vancouver, BC
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Expression of Interest: 2D Storyboard Director
Easily applyBardel EntertainmentVancouver, BC- $2,000–$2,200 a week
- Strong communication and leadership skills with the ability to mentor artists and provide clear creative direction.
- Bardel EntertainmentVancouver, BC
- $1,450–$1,700 a week
- Previous production experience as a Senior Layout Artist (or similar) in featurette/feature (long-form) animation.
Modeling Artists - (Mid & Senior)
Easily applyStellar Creative LabVancouver, BC- $70,000–$85,000 a year
- Full-time
- (Seniors will be expected to help mentor and guide Junior artists).
- You are an expert at optimizing the most complex hero assets, anticipating pipeline…
Production Coordinator (Junior, Mid. Senior)
Easily applyStellar Creative LabVancouver, BC- $50,000–$78,000 a year
- Full-time
- 2D animation pipeline experience is a great asset.
- A basic understanding of animation, CG or production workflows is helpful.
BG Prep Artist - Lead
Easily applyImage Engine DesignVancouver, BC V5T 2Z6- $98,800–$106,600 a year
- Full-time +1
- To provide feedback regarding the artists working on their shows.
- To QC any submissions and advise the artists on the best technical solutions.
- View all Image Engine Design jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: BG Prep Artist - Lead salaries in Vancouver, BC
Concept Artist
Easily applyYoutoozVancouver, BC- $50,000–$70,000 a year
- Full-time
- Youtooz are incredibly personal and unique to each creator and customer and comes with a variety of unique perks.
- Excellent visual eye and attention to detail.
- View all Youtooz jobs - Vancouver jobs
- Salary Search: Concept Artist salaries in Vancouver, BC
Concept Artist
Easily applyYoutoozVancouver, BC- $50,000–$70,000 a year
- Full-time
- Youtooz are incredibly personal and unique to each creator and customer and comes with a variety of unique perks.
- Excellent visual eye and attention to detail.
- View all Youtooz jobs - Vancouver jobs
- Salary Search: Concept Artist salaries in Vancouver, BC
2D Generalist (Mobile Game)
Easily applyIGG.com CanadaVancouver, BC V5Z 1K7- $55,000–$90,000 a year
- Full-time
- Generate mood paintings, animation designs, and prop concepts.
- In this role, you will translate design requirements into high-quality concept art, support the…
- View all IGG.com Canada jobs - Vancouver jobs
- Salary Search: 2D Generalist (Mobile Game) salaries
3D Animator (Mobile Game)
Easily applyIGG.com CanadaVancouver, BC V5Z 1K7- $55,000–$90,000 a year
- Full-time
- 5+ years of professional character animation experience using Maya.
- In-depth knowledge of gameplay animation technologies and production tools.
- View all IGG.com Canada jobs - Vancouver jobs - 3D Animator jobs in Vancouver, BC
- Salary Search: 3D Animator (Mobile Game) salaries in Vancouver, BC
Senior Back End Engineer
Easily applyStellar Creative LabVancouver, BC V6G 1M9- $130,000–$150,000 a year
- Full-time
- We are taking the battle-tested tools that powered hits for Marvel, Amazon, and Netflix and turning them into commercial-grade solutions for the entire industry…
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Job Post Details
Concept Artist (Wardrobe/Accessories) - EA SPORTS FC - job post
Job details
Pay
- $77,700–$107,900 a year
Job type
- Temporary
Location
Benefits
Pulled from the full job description
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
Full job description
General Information
Description & Requirements
Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week. This is a 12-month contract with the possibility of longer term employment.
EA SPORTS is one of the world's leading sports entertainment brands, known for top-selling video game franchises, award-winning interactive technology, and cross-platform digital experiences. EA SPORTS creates connected gaming experiences that bring the emotion of sports to life through industry-leading titles, including Madden NFL, EA SPORTS FC, NHL, NBA LIVE, and UFC.
Concept art is the foundation of a game’s visual identity. It establishes the look, feel, and tone of a project, serving as a key reference for everyone involved in development. The Concept Artist’s role is to translate ideas into compelling visuals that drive the artistic vision forward. At EA SPORTS FC, Concept Artists play an important role in shaping the game's visual target. Their work serves as the visual building blocks for environments, characters, lighting, and props. Collaborating closely with the Art Team, they help visually interpret creative briefs, explore original ideas, and create artwork that determines the final style and mood of the project.
Responsibilities
- Communicate with Development Directors on tasks, scheduling and assignments; collaborate with Art Directors to hit visual targets; and support the Character Art team during production cycles.
- Working with the Concept Art Lead, gather reference and create Mood Boards for various garments, shoes, and accessories across multiple styles & fashion genres.
- Prepare and present multiple design roughs for directional approval, implement feedback and create detailed final garment and outfit concept art in a timely manner.
- Support 3D artists by delivering clear, well-structured visual guides that translate seamlessly into in-game assets.
- Stay up to date with industry trends and techniques, bringing fresh ideas and innovations to the team.
Required Qualifications
- A passion for fashion is a must as the main focus for this position will be to concept a multitude of player clothing items for an in-game vanity system.
- Experience designing and concepting game characters in all phases, including rough sketches, refined lineart and full color renderings. Familiar with creating Directional
- Packages including turnarounds, detail shots of accessories, and material call-outs.
- Ability to reinterpret and render realistic real-world fashion garments including structural details like hems, seams, pockets, patterns, fit, and folds in a clear and accurate manner.
- Knowledge of realistic anatomy and the fundamentals of the human body, including core muscle groups and how they connect to the skeleton, proportion, weight and mass, figure posing and costuming.
- Knowledge of clothing, fabric, materials and how they drape and fold around bodies.
- Ability to render various materials accurately, including lighting, weight and surfacing.
- Skilled in rendering and dynamically posing figures in motion, action and dramatic situations.
- Versatile and able to design and concept realistic-looking and stylized characters and costumes, both from imagination and from reference.
- Experience creating multiple pattern variations using color, texture and graphics.
- Solid awareness of posing figures, posture, facial expression, gesture and movement.
- Good graphic design & typography skills and the ability to create logos, tattoos, faux brand names and other stylized art treatments often found on clothing.
Nice to Have
- Basic knowledge of 3D workflows and the ability to integrate 3D greyblocks or models into concept development.
- Collaborative by nature and can work with Cine, VFX and other visual directors to determine a specific vision.
- Storyboard experience, including working knowledge of cinematography terms, shots and common techniques and terminology used when creating storyboards.
- The ability to read and interpret scripts, discuss cinematic team requirements and be a strong visual partner in storyboard creation.
- Skilled in creating concept key frames for animation, VFX, and motion graphics.
Software & Tools Proficiency
- Experience with industry-standard 2D digital painting (e.g., Photoshop, etc.)
- Familiar with 3D tools (e.g. Blender, Maya, Substance Designer, Marmoset etc.).
- Familiar with Miro, Slack and other common communication software.
Pay Transparency - North America
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.