3d artist jobs
Artiste de concept/Concept Artist or Designer
Easily applyOften replies in 3 daysTriotech Amusement IncMontréal, QC H3N 1W5- Full-time +1
- Dental care
- Work closely with the creative director, the experience designer, and the lead concept artist to help establish the creative direction of the project.
Game 3D Artist (Generalist / Characters / UE5)
Easily applyNewManafold GamesMississauga, ON L4Z 1H8- $60,000–$120,000 a year
- Full-time
- You will be required to work on character and in game items.
- Classical art skills (sketching via paper, tablet or otherwise).
- Experience in Unreal Engine 5.
Junior 3D Piping Designer
Easily applyNewAgilus by SynergieBurlington, ON L7L 6B8- $35–$40 an hour
- Our client a EPC firm in Burlington is seeking a Junior 3D Piping Designer to join their Industrial & Infrastructure division on a contract basis.
- Gentilhomme Inc.Outremont, QC H2V 1A5
- $35–$41 an hour
- Full-time +1
- Day shift
- Vision care
- Dental care
- Wellness program
- Expérience: 5 ans ou plus.
- Participer à l'élaboration de scénarimages pour des productions électroniques telles que des produits multimédias, interactifs et…
- View all Gentilhomme Inc. jobs - Outremont jobs - Agent Artistique (H/F) jobs in Outremont, QC
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- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- As a Cinematic Screenshot Specialist, you will craft best-in-class AAA-quality cinematic stills used across marketing and promotional campaigns for FC27.
- Flowpoint Environmental Systems LPMorinville, AB T8R 1K6
- $60,000–$105,000 a year
- Full-time +1
- Paid time off
- Vision care
- Dental care
- RRSP match
- Casual dress
- Company events
- Job Type:* Full-time, Permanent.
- Experience Level:* Junior to Intermediate.
- Salary:* $60,000–$105,000 per year, based on experience.
- Exhibit Studio Ltd.Calgary, AB T2H 2L9
- Full-time +1
- Mileage reimbursement
- Paid time off
- Dental care
- Life insurance
- Disability insurance
- Profit sharing
- Our work spans corporate workplaces, trade show exhibits, museum installations, visitor experiences, and exterior architectural features.
SENIOR FX Artist - Permanent role
Easily applyOften replies in 3 daysRodeo FXToronto, ON- Full-time
- Maintain a fluid and respectful exchange with production, leads and artists from other disciplines.
- The FX Artist designs and creates complex visual simulations…
- View all Rodeo FX jobs - Toronto jobs - Senior Artist jobs in Toronto, ON
- Salary Search: SENIOR FX Artist - Permanent role salaries in Toronto, ON
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CG Supervisor
Easily applyOften replies in 3 daysRodeo FXMontréal, QC- Full-time
- Employee assistance program
- Guide and support leads and artists, ensuring clear briefs and daily alignment on priorities.
- Given their key role in team leadership, decision-making,…
- View all Rodeo FX jobs - Montréal jobs - Cg Supervisor jobs in Montréal, QC
- Salary Search: CG Supervisor salaries in Montréal, QC
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- Electronic ArtsVancouver, BC
- $122,300–$170,700 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- EA SPORTS Tech provides specialized technology teams working on modern character motion, content pipelines and workflows, machine learning, game security, dev…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- You will work closely with Art Direction, Hard Surface Leads, Technical Artists, cross-discipline partners, and external development teams to deliver visually…
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- ? Experience supporting or mentoring junior artists is a plus.
- And visual identity of Apex Legends.
- Both gameplay needs and the evolving aesthetic of a live…
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- ? Experience supporting or mentoring junior artists is a plus.
- And visual identity of Apex Legends.
- Both gameplay needs and the evolving aesthetic of a live…
- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- You will partner closely with Art Direction, Character Leads, Concept Artists, Technical Artists, Animators, and external development partners to create…
- Electronic ArtsVancouver, BC
- $74,100–$102,000 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- They are considered part of the Core FC team and work closely with artists, project managers, SEs and the Technical Art team.
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- You will be responsible for shot composition, character posing/animation, lighting, rendering, and post-production, delivering compelling visuals that align…
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Artiste de concept/Concept Artist or Designer - job post
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- Permanent
- Full-time
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Pulled from the full job description
- Dental care
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*** Veuillez noter que le poste est actuellement basé à Montréal. Nos bureaux seront toutefois relocalisés à Laval au début de l’année 2027.
TRIOTECH est créateur d’attractions immersives et interactives. Nous créons du fun. Nous amenons le fun à un autre niveau et nos équipes repoussent constamment les limites. Nous sommes en pleine expansion et nous cherchons des joueurs talentueux pour compléter nos équipes. Nous faisons les choses à notre manière, et nous n'avons pas l'intention de nous arrêter là. Êtes-vous prêt? Pour en savoir davantage sur nous, les nombreux prix que nous avons gagnés, nos produits et les millions de gens qui vivent l’expérience Triotech à travers le monde chaque année. C’est par ici : http://www.trio-tech.com/
Responsabilités
- Travailler en étroite collaboration avec le directeur créatif, le concepteur d'expérience et l'artiste conceptuel principal afin d’aider à établir la direction créative du projet. Non seulement vous dessinerez et concevrez, mais vous contribuerez à l'histoire et à la direction générale du projet;
- Concevoir des concepts artistiques originaux en lien avec la vision créative du projet;
- Créer un large éventail de concepts, y compris les environnements, l'architecture, des créatures et des personnages, des véhicules et des accessoires;
- Fournir du matériel de référence, des feuilles explicatives, feuilles d'expressions et de poses de personnages, croquis techniques et schémas lorsque nécessaire, afin de clarifier les concepts pour l'équipe de développement;
- Créer des concepts qui guideront les équipes de scénographie et d'Ingénierie dans la création des aspects physiques des projets (Chariots, Pointeurs, Décors).
Exigences
- Études en arts ;
- Minimum de 3 ans d'expérience en art conceptuel pour les jeux vidéo, le cinéma ou l'animation
- Compétences en design industriel (designer industriel) souhaitées.
- Maîtrise de Photoshop;
- Maîtrise du français et de l'anglais ainsi que de bonnes compétences en communication;
- Connaissance de la 3D (Blender, Sketch-up, 3DS Max ou Maya), un atout;
- Expérience en storyboard, un atout;
- Capacité à travailler dans différents styles et thèmes artistiques;
- Être capable d'explorer rapidement des idées et être à l'aise avec un processus itératif pour développer un concept final;
- Compréhension de la théorie des couleurs et de l’utilisation de la couleur et de la lumière pour créer une ambiance;
- Compréhension de l'anatomie ainsi que des bases de l'architecture et de la construction mécanique.
- Créer des concepts qui guideront les équipes de scénographie et d’ingénierie dans la réalisation des aspects physiques des projets
Travailler chez Triotech c’est :
- Assurance collective (60% du régime de base payé par l’employeur) (médicale, dentaire, vie, invalidité, etc.);
- Vacances plus généreuses que les normes;
- Participation de Triotech dans votre fonds de pension jusqu’à 3% du salaire ;
- 6 journées mobiles par année payée et vacances plus généreuses que les normes du travail ;
- Télémédecine offerte dès l'embauche;
- Activités sociales (party de Noël, BBQ, activités familiales, etc.);
- Possibilités d’avancement et de développement à long terme ;
- Un environnement dynamique où le travail d'équipe est une priorité ;
Triotech applique un programme d’accès à l’égalité en emploi et invite les femmes, les membres des minorités visibles, les autochtones et les personnes handicapées à présenter leur candidature.
Les personnes handicapées qui le désirent peuvent recevoir de l'assistance pour le processus de présélection et de sélection.
TRIOTECH creates immersive and interactive attractions. We create fun. We take fun to the next level, and our teams are constantly pushing the boundaries. We’re growing fast and looking for talented players to join our team. We do things our own way — and we have no intention of slowing down. Are you ready?
To learn more about us, the many awards we’ve won, our products, and the millions of people who experience Triotech attractions around the world every year, visit:
http://www.trio-tech.com/
Reponsibilities:
- Work closely with the creative director, the experience designer, and the lead concept artist to help establish the creative direction of the project. Not only will you draw and design, but you will also contribute to the story and the overall direction of the project;
- Design original artistic concepts aligned with the creative vision of the project;
- Create a wide range of concepts, including environments, architecture, creatures and characters, vehicles, and props;
- Provide reference materials, explanatory sheets, expression and pose sheets for characters, technical sketches, and diagrams when needed to clarify concepts for the development team;
- Create concepts that will guide the scenography and engineering teams in the creation of the physical aspects of projects (ride vehicles, pointing systems, sets).
Requirements
- Studies in arts;
- Minimum of 3 years of experience in concept art for video games, film, or animation;
- Industrial design skills (industrial designer) are preferred.
- Proficiency in Photoshop;
- Fluency in French and English, with good communication skills;
- Knowledge of 3D (Blender, SketchUp, 3ds Max, or Maya) is an asset;
- Storyboarding experience is an asset;
- Ability to work in different artistic styles and themes;
- Ability to quickly explore ideas and be comfortable with an iterative process to develop a final concept;
- Understanding of color theory and the use of color and light to create mood;
- Understanding of anatomy as well as basic architecture and mechanical construction.
Benefits:
- Group insurance coverage (60% of the basic plan paid by the employer) including medical, dental, life, disability, and more
- More vacation time than employment standards
- Triotech contribution to your retirement savings plan up to 3% of salary
- 6 paid personal days per year
- Telemedicine access from day one
- Social activities (Christmas party, BBQs, family activities, and more)
- Long-term growth and career development opportunities
- A dynamic environment where teamwork comes first
Triotech is an equal opportunity employer and encourages applications from women, visible minorities, Indigenous peoples, and persons with disabilities.
Candidates requiring accommodation during the recruitment or selection process may request assistance.