3d Artist jobs in Vancouver, BC
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Locations: Vancouver, British Columbia, Canada.
- Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
- Electronic ArtsVancouver, BC
- $60,000–$65,000 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- You will assess, design, implement, and maintain content creation tools/pipelines/workflows that meet artist needs and increase productivity for content…
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Technical Artist Co-op salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Locations: Vancouver, British Columbia, Canada.
- Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- ? Experience supporting or mentoring junior artists is a plus.
- Locations: Vancouver - Great Northern Way, British Columbia, Canada.
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Locations: Vancouver - Great Northern Way, British Columbia, Canada.
- Country: United States of America.
- Here, everyone is part of the story.
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Locations: Vancouver - Great Northern Way, British Columbia, Canada.
- Country: United States of America.
- Here, everyone is part of the story.
- Electronic ArtsVancouver, BC
- $42–$63 an hour
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Locations: Vancouver - Great Northern Way, British Columbia, Canada.
- Country: United States of America.
- Here, everyone is part of the story.
- View all Electronic Arts jobs - Vancouver jobs - Animator jobs in Vancouver, BC
- Salary Search: ViewModel Animator (Apex Legends) salaries in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $122,300–$170,700 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Locations: Vancouver, British Columbia, Canada.
- Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- The character artist plays an important role in top-tier video game creation.
- We create amazing character models based on scan data, photo references or…
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Character Artist - EA Sports FC salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Communicate cross-discipline with artists, level designers, game designers, and production to understand needs and goals of content being created.
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Character Artist - EA SPORTS UFC salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Locations: Vancouver, British Columbia, Canada.
- Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.
- View all Electronic Arts jobs - Vancouver jobs - Senior Artist jobs in Vancouver, BC
- Salary Search: Senior Object Artist salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Locations: Vancouver - Great Northern Way, British Columbia, Canada.
- Electronic Arts creates next-level entertainment experiences that inspire players and fans…
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Experience supporting or mentoring junior artists is a plus.
- Locations: Vancouver - Great Northern Way, British Columbia, Canada.
- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Locations: Vancouver - Great Northern Way, British Columbia, Canada.
- Electronic Arts creates next-level entertainment experiences that inspire players and fans…
Texture Artist
Easily applySony Pictures ImageworksVancouver, BC- $25.96–$48.08 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Collaborate with Lookdev artists to achieve the desired look.
- Solve problems and assist other artists with technical issues.
- What we need to see.
- View all Sony Pictures Imageworks jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Texture Artist salaries in Vancouver, BC
- See popular questions & answers about Sony Pictures Imageworks
Look Development Artist
Easily applySony Pictures ImageworksVancouver, BC- $37.50–$53.80 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Collaborate with Texture artists to achieve the desired look.
- Solve problems and assist other artists with technical issues.
- What you'll be doing.
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Job Post Details
Cinematic Artist – Screenshot Specialist (12 Month Temp Role) - job post
Job details
Pay
- $77,700–$107,900 a year
Job type
- Temporary
Location
Benefits
Pulled from the full job description
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
Full job description
General Information
Description & Requirements
As a Cinematic Screenshot Specialist, you will craft best-in-class AAA-quality cinematic stills used across marketing and promotional campaigns for Madden NFL and College Football. You will be responsible for shot composition, character posing/animation, lighting, rendering, and post-production, delivering compelling visuals that align with the creative direction provided by your Lead. Candidates may come from backgrounds in Animation, Design, Film/TV, Photography, Videography, or related fields. Experience with game engines and a passion for sports video games is a strong advantage.
Key Criteria
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Strong understanding of cinematic language, visual storytelling, and camera direction.
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Proficiency in 3D content creation or real-time engine workflows (e.g., Unreal Engine), including scene setup, lighting, posing, camera operation, and polish.
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Experience lighting scenes in-engine or within 3D software (UE4/UE5, Unity, Frostbite, Maya, 3ds Max, etc.).
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Expert knowledge of American Football, staying current with teams, players, and major storylines.
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Effective both independently and as part of a collaborative team; comfortable receiving and acting on feedback.
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Demonstrated passion for crafting high-end visual content. Ability to take a shot from previsualisation through final rendering on time and on brief.
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Solution-focused mindset with the ability to dive into technical details while staying aware of deadlines.
Technical Skills
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Deep understanding of 3D software (Maya, 3ds Max, etc.) and/or real-time engines (Unreal, Frostbite), including lighting tools, post-processing, cinematic camera systems, sequencing, and scene optimization.
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Strong experience with Adobe Creative Suite, especially Photoshop and Lightroom for color grading, retouching, and final polish.
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Understanding of DSLR photography and cinematography fundamentals, including lensing, exposure, depth of field, framing, and composition, and how to translate these principles to virtual cameras.
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Excellent eye for lighting direction, composition, visual clarity, and brand-aligned aesthetics.
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Experience posing characters using control rigs or sequencer animation tools.
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Strong grasp of dynamic lighting, global illumination, shaders, materials, and achieving high-quality results in real-time or 3D-rendered environments.
Communication Skills
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Meticulous attention to detail across visual, written, and verbal communication.
Able to interpret feedback constructively and proactively solve issues impacting quality or workflow. -
Excellent interpersonal skills with the ability to collaborate effectively with peers, leads, and cross-functional partners.
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Capable of balancing multiple projects simultaneously while maintaining strong communication with leads and producers.
Problem-Solving & Workflow Skills
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Strong technical aptitude and ability to quickly learn new tools, software, and pipelines.
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Ability to set clear priorities and use broad strokes to validate ideas before refining details.
Proven experience working under deadlines in a fast-paced creative environment. -
Motivated self-starter with a desire to contribute, collaborate, and continuously improve.
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Excited to explore new workflows and techniques that enhance quality and efficiency.
Preferred Qualifications
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Interest in sports video games and familiarity with EA SPORTS franchises.
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Degree in Photography, Film, Art, Design, or a related discipline (preferred but not required).
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Experience in sports photography or cinematography is a bonus.
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A collaborative, driven mindset with the ability to perform well under pressure during critical production periods.
Pay Transparency - North America
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.