3d Artist jobs in Vancouver, BC
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- You will be responsible for shot composition, character posing/animation, lighting, rendering, and post-production, delivering compelling visuals that align…
- Electronic ArtsVancouver, BC
- $60,000–$65,000 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- You will assess, design, implement, and maintain content creation tools/pipelines/workflows that meet artist needs and increase productivity for content…
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Technical Artist Co-op salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- As a Cinematic Screenshot Specialist, you will craft best-in-class AAA-quality cinematic stills used across marketing and promotional campaigns for FC27.
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- ? Experience supporting or mentoring junior artists is a plus.
- And visual identity of Apex Legends.
- Both gameplay needs and the evolving aesthetic of a live…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- We create amazing character models based on scan data, photo references or traditional 3d means.
- Committed to supporting our games with the creation of amazing…
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Character Artist - EA Sports FC salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $42–$63 an hour
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Work with Designers and members of all disciplines cross-discipline teams to ensure that we achieve responsive, immersive gameplay that feels rewarding to our…
- View all Electronic Arts jobs - Vancouver jobs - Animator jobs in Vancouver, BC
- Salary Search: ViewModel Animator (Apex Legends) salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $122,300–$170,700 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- EA SPORTS Tech provides specialized technology teams working on modern character motion, content pipelines and workflows, machine learning, game security, dev…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Communicate cross-discipline with artists, level designers, game designers, and production to understand needs and goals of content being created.
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Character Artist - EA SPORTS UFC salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- As a Senior Object Artist, you have the visual and technical skill set with passion to hone the Player Experience.
- Model, Texture, UV 3D content.
- View all Electronic Arts jobs - Vancouver jobs - Senior Artist jobs in Vancouver, BC
- Salary Search: Senior Object Artist salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- You will work closely with Art Direction, Hard Surface Leads, Technical Artists, cross-discipline partners, and external development teams to deliver visually…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- You will work closely with Art Direction, Hard Surface Leads, Technical Artists, cross-discipline partners, and external development teams to deliver visually…
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- Experience supporting or mentoring junior artists is a plus.
- You will apply strong artistic fundamentals, character design sensibilities, and storytelling…
- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- You will partner closely with Art Direction, Character Leads, Concept Artists, Technical Artists, Animators, and external development partners to create…
- Electronic ArtsVancouver, BC
- $92,900–$157,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Designated paid holidays
- You will partner closely with Art Direction, Character Leads, Concept Artists, Technical Artists, Animators, and external development partners to create…
Texture Artist
Easily applySony Pictures ImageworksVancouver, BC- $25.96–$48.08 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Collaborate with Lookdev artists to achieve the desired look.
- Solve problems and assist other artists with technical issues.
- Basic Nuke experience a plus.
- View all Sony Pictures Imageworks jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Texture Artist salaries in Vancouver, BC
- See popular questions & answers about Sony Pictures Imageworks
Look Development Artist
Easily applySony Pictures ImageworksVancouver, BC- $37.50–$53.80 an hour
- Full-time
- Tuition reimbursement
- Extended health care
- RRSP
- Collaborate with Texture artists to achieve the desired look.
- Solve problems and assist other artists with technical issues.
By creating a job alert, you agree to our Terms . You can change your consent settings at any time by unsubscribing or as detailed in our terms.
People also searched:
Career Resources:
Job Post Details
Cinematic Artist – Screenshot Specialist (12 Month Temp Role) - job post
Job details
Pay
- $77,700–$107,900 a year
Job type
- Temporary
Location
Benefits
Pulled from the full job description
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
Full job description
General Information
Description & Requirements
As a Cinematic Screenshot Specialist, you will craft best-in-class AAA-quality cinematic stills used across marketing and promotional campaigns for Madden NFL and College Football. You will be responsible for shot composition, character posing/animation, lighting, rendering, and post-production, delivering compelling visuals that align with the creative direction provided by your Lead. Candidates may come from backgrounds in Animation, Design, Film/TV, Photography, Videography, or related fields. Experience with game engines and a passion for sports video games is a strong advantage.
Key Criteria
-
Strong understanding of cinematic language, visual storytelling, and camera direction.
-
Proficiency in 3D content creation or real-time engine workflows (e.g., Unreal Engine), including scene setup, lighting, posing, camera operation, and polish.
-
Experience lighting scenes in-engine or within 3D software (UE4/UE5, Unity, Frostbite, Maya, 3ds Max, etc.).
-
Expert knowledge of American Football, staying current with teams, players, and major storylines.
-
Effective both independently and as part of a collaborative team; comfortable receiving and acting on feedback.
-
Demonstrated passion for crafting high-end visual content. Ability to take a shot from previsualisation through final rendering on time and on brief.
-
Solution-focused mindset with the ability to dive into technical details while staying aware of deadlines.
Technical Skills
-
Deep understanding of 3D software (Maya, 3ds Max, etc.) and/or real-time engines (Unreal, Frostbite), including lighting tools, post-processing, cinematic camera systems, sequencing, and scene optimization.
-
Strong experience with Adobe Creative Suite, especially Photoshop and Lightroom for color grading, retouching, and final polish.
-
Understanding of DSLR photography and cinematography fundamentals, including lensing, exposure, depth of field, framing, and composition, and how to translate these principles to virtual cameras.
-
Excellent eye for lighting direction, composition, visual clarity, and brand-aligned aesthetics.
-
Experience posing characters using control rigs or sequencer animation tools.
-
Strong grasp of dynamic lighting, global illumination, shaders, materials, and achieving high-quality results in real-time or 3D-rendered environments.
Communication Skills
-
Meticulous attention to detail across visual, written, and verbal communication.
Able to interpret feedback constructively and proactively solve issues impacting quality or workflow. -
Excellent interpersonal skills with the ability to collaborate effectively with peers, leads, and cross-functional partners.
-
Capable of balancing multiple projects simultaneously while maintaining strong communication with leads and producers.
Problem-Solving & Workflow Skills
-
Strong technical aptitude and ability to quickly learn new tools, software, and pipelines.
-
Ability to set clear priorities and use broad strokes to validate ideas before refining details.
Proven experience working under deadlines in a fast-paced creative environment. -
Motivated self-starter with a desire to contribute, collaborate, and continuously improve.
-
Excited to explore new workflows and techniques that enhance quality and efficiency.
Preferred Qualifications
-
Interest in sports video games and familiarity with EA SPORTS franchises.
-
Degree in Photography, Film, Art, Design, or a related discipline (preferred but not required).
-
Experience in sports photography or cinematography is a bonus.
-
A collaborative, driven mindset with the ability to perform well under pressure during critical production periods.
Pay Transparency - North America
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.