3d Artist jobs in Vancouver, BC
- Track VFXVancouver, BC
- Full-time
- Overtime
- Junior TD role is designed as a structured entry point into our actively evolving workflows and internal production system.
- We pay overtime after 40 hours!
- View all Track VFX jobs - Vancouver jobs
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- Offworld industriesNew Westminster, BC V3M 1B2
- $80,000–$95,000 a year
- As a 3D Character Artist you will work closely with the Art Director and Character Art Lead to create high-quality characters, clothing, and accessories that…
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Intermediate Modeling/Texture Artist
Easily applyICON Creative StudioVancouver, BC V6B 1A1- $63,131.12–$85,000.00 a year
- Full-time
- Access direct deposit and a generous benefits package.
- We offer a competitive total rewards package that includes comprehensive extended health, dental, vision,…
3D Designer
Easily applyRoche BoboisVancouver, BC V6C 1A3- $48,000 a year
- Full-time
- Tuition reimbursement
- Paid time off
- Vision care
- Dental care
- Life insurance
- Employee assistance program
- The role of the 3D Designer is to assist the sales team in the design customer projects/ presentation as well as working with the store manager in the…
- LululemonVancouver, BC
- $71,400–$93,800 a year
- Full-time
- Global Retail Design collaborates and co-creates with internal business units to develop, innovate and evolve retail experiential concepts, retail store design,…
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- Electronic ArtsVancouver, BC
- $86,600–$118,600 a year
- Temporary
- The Technical Interface Designer (TID) bridges the gap between artists and software engineers by combining artistic skills and experience with programming and…
- Electronic ArtsVancouver, BC
- $86,600–$118,600 a year
- Temporary
- A Rigging Technical Artist works under the direction of a Rigging Lead in partnership with project managers to ensure that deliverables are achieved at quality…
- Electronic ArtsVancouver, BC
- $86,600–$118,600 a year
- Temporary
- A Rigging Technical Artist works under the direction of a Rigging Lead in partnership with project managers to ensure that deliverables are achieved at quality…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Temporary
- We create amazing character models based on scan data, photo references or traditional 3d means.
- Committed to supporting our games with the creation of amazing…
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
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- Electronic ArtsVancouver, BC
- Temporary
- EA SPORTS Tech provides specialized technology teams working on modern character motion, content pipelines and workflows, machine learning, game security, dev…
- Electronic ArtsVancouver, BC
- $141,400–$204,400 a year
- Full-time
- EA SPORTS Tech provides specialized technology teams working on modern character motion and deformation, content pipelines and workflows, machine learning, game…
- Electronic ArtsVancouver, BC
- $104,500–$142,800 a year
- Full-time
- They are considered part of the art team and work closely with artists, project managers, SEs and the Technical Art team.
- (C++ is a bonus, but is not required).
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Working as part of the EA SPORTS Characters team, you will create and develop characters using a combination of scan data, photography, reference material, and…
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- Electronic ArtsVancouver, BC
- $60,000–$65,000 a year
- Temporary
- You will assess, design, implement, and maintain content creation tools/pipelines/workflows that meet artist needs and increase productivity for content…
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Full-time
- As a Cinematic Screenshot Specialist, you will craft best-in-class AAA-quality cinematic stills used across marketing and promotional campaigns for EA Sports…
Layout Artist
Easily applySony Pictures ImageworksVancouver, BC- $25.00–$44.42 an hour
- Full-time
- Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable.
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Vancouver | Junior TD
Job details
Full job description
Vancouver, BC, Canada
Job Type
Full Time
Workspace
On-Site
Department
Technical
About the Role
We are looking for a Junior TD to join our Vancouver team!
Junior TD role is designed as a structured entry point into our actively evolving workflows and internal production system.
The position begins with technical layout and scene setup responsibilities, including asset preparation, ingest validation, and QC-related tasks. Over time, the right candidate will gradually take ownership of defined workflow and contribute to improving internal processes.
This role is intended for individuals who want to build depth in VFX technical systems, by working alongside likeminded and AI driven individuals, rather than pursue a traditional artist role.
We operate in a fast-paced environment with frequent feedback and rapid iteration. Successful candidates should be able to work efficiently as part of a team or independently to determine the best outcome.
We offer extended health benefits, flexible hours, and an open creative environment for all our staff. This is a full-time in-office position.
Duties & Responsibilities
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Layout: Technical scene setup (cameras, hierarchy, asset organization)
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Asset: Preparation and validation (scale, structure, readiness for production)
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QC: Supporting QC process & support technical tasks when required
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Understand and expand all internal processes and workflows (AI integration)
Education and Experience
Required Mindset
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Learns quickly and adapts to structured systems
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Is comfortable working with logic, hierarchy, and technical constraints
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Can independently explore solutions and make informed decisions about when to escalate
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Demonstrates consistent, hands-on use of AI tools in daily workflow – leveraging them for research, scripting support, automation and workflow optimization
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Sees entry-level responsibility as an opportunity to understand, improve, and eventually take full accountability of position
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Collaboration and clear communication are essential.
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Experience in Maya or other 3D environments is helpful but not the deciding factor.
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The ability to learn, adapt, think structurally, and use available tools intelligently is essential.
Required software knowledge
Recommended software knowledge
Why work at Track VFX?
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Benefits after 3 months! (contracts must be 6 months or longer to be eligible)
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We pay overtime after 40 hours!
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Only Matchmove company in North America
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Training seminars. Provide many in-house tutorials
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Great clients and ability to work closely with them!
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Amazing artists and supportive production team
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Ability to work closely with Supervisors
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Help make an impact in the future of Matchmove
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Career Progression