2d Artist jobs in Vancouver, BC
- Electronic ArtsVancouver, BC
- $60,000–$65,000 a year
- Temporary
- You will assess, design, implement, and maintain content creation tools/pipelines/workflows that meet artist needs and increase productivity for content…
- NetflixVancouver, BC
- $68,000–$145,000 a year
- We are looking for Environment Modeling Artists who love building appealing, stylized environments and assets, from strong architectural proportions and organic…
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- NetflixVancouver, BC
- $68,000–$145,000 a year
- We are looking for Character Modeling Artists who love building appealing stylised characters from strong proportions and clean forms to production-ready…
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Intermediate 2D Animator (On-Site)
Easily applyICON Creative StudioVancouver, BC V6B 1A1- From $62,269.74 a year
- Full-time
- Access direct deposit and a generous benefits package.
- As an Intermediate 2D Character Animator, you will play a key role in bringing characters to life with…
- ThinkingboxVancouver, BC
- $20 an hour
- Full-time +4
- This role is ideal for someone early in their creative career who is passionate about animation, design systems, digital storytelling, and motion-driven craft.
- NetflixVancouver, BC
- $160,000–$217,000 a year
- Evaluate the skills of existing show artists, contribute to artist development, and participate in recruiting and onboarding new talent.
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- NetflixVancouver, BC
- $160,000–$217,000 a year
- Evaluate the skills of existing show artists, contribute to artist development, and participate in recruiting and onboarding new talent.
- View all Netflix jobs - Vancouver jobs - Animator jobs in Vancouver, BC
- Salary Search: Matte Painting Supervisor - Netflix Animation Studios salaries in Vancouver, BC
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- NetflixVancouver, BC
- $119,000–$160,000 a year
- The Environment Modeling Lead is responsible for leading a team of environment modeling artists whilst working closely with the Supervisor to realize their…
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Modeling Artists - (Mid & Senior)
Easily applyStellar Creative LabVancouver, BC- $70,000–$85,000 a year
- Full-time
- This role requires an incredible eye for detail, a deep understanding of form, and a mastery of Maya.
- Confidently work from production designs to create a wide…
2D FX Supervisor
Easily applyStellar Creative LabVancouver, BC- $110,000–$125,000 a year
- Full-time
- Set the creative and technical bar for all hand drawn 2D FX on the show, ensuring everything from natural elements (water, smoke, dust, fire) to supernatural…
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2D FX Artists (mid- senior)
Easily applyStellar Creative LabVancouver, BC- $70,000–$95,000 a year
- Full-time
- We are staffing up for a new Marvel Studios streaming series, and we are looking for talented 2D FX Artists across all experience levels to create and animate…
BG Prep Artist - Lead (Expression of Interest)
Easily applyImage Engine DesignVancouver, BC V5T 2Z6- $98,800–$106,600 a year
- Full-time +1
- Company Benefits: Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.
2D FX Senior Artist - TV Featurette
Easily applyBardel EntertainmentVancouver, BC- $1,400–$1,600 a week
- The ideal candidate has a strong eye for timing, shape, and motion, with experience creating hand-drawn effects that integrate seamlessly into a 3D production.
Junior Motion Designer — Independent Contractor
Easily applyScarab DigitalVancouver, BC- $18–$35 an hour
- Contract +1
- Project-based contract role on active productions, with the intention of building an ongoing working relationship with people we trust and want to work with…
2D Generalist (Mobile Game)
Easily applyIGG.com CanadaVancouver, BC V5Z 1K7- $55,000–$90,000 a year
- Full-time
- In this role, you will translate design requirements into high-quality concept art, support the project's artistic vision, and collaborate closely with…
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Intermediate Technical Artist (Mobile Game)
Easily applyIGG.com CanadaVancouver, BC V5Z 1K7- $63,000–$85,000 a year
- Full-time
- You will work closely with artists, designers, and programmers to develop stylized shaders for characters and visual effects, optimize visual assets, and…
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Technical Artist Intern (Vancouver - Summer 2027 - 8-months - Undergraduate - Sports Tech)
Technical Artist Intern (Vancouver - Summer 2027 - 8-months - Undergraduate - Sports Tech)
Job details
Full job description
General Information
Description & Requirements
We encourage candidates from all backgrounds who meet the core requirements to apply, even if you do not meet every qualification.
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You will partner with peers on the Technical Art team and with project Technical Art Directors to support game and studio vision, provide/receive feedback, and continuously improve, with the goal of creating performant tools and technologies that allow the creation of assets of high visual quality, and technologies that move EA into the future.
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You will collaborate with content creators using a service-minded attitude, looking to understand issues and requirements and offer support.
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You will assess, design, implement, and maintain content creation tools/pipelines/workflows that meet artist needs and increase productivity for content creators.
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You will learn and familiarise yourself with multiple technologies, technical concepts, ideas, and problems.
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You must be legally authorized to work in Canada for the entire internship - visa sponsorship is not available.
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You must be enrolled in an accredited degree program and return to school for at least one semester following your internship with EA.
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You must be graduating in May 2028 or later, including the time needed to complete your internship.
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Relocation support may be available if you meet specific eligibility criteria.
Qualifications:
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Foundational experience with (and technical proficiency in) 3D concepts such as: modelling, texturing, rendering, physically-based shading, lighting, rigging, skinning and deformation, dynamics (i.e. cloth and hair), particle systems, and image manipulation techniques.
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Basic familiarity with game engine workflows (i.e. Unity, Unreal), asset pipelines and profiling, and revision control systems.
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Exposure to… (e.g. C++, C#, Wwise, Unity etc.,)
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Knowledge of and exposure to AI/ML-based techniques for content creation a plus (e.g. ComfyUI, image/video models, 2D->3D generation, etc.)
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Applied process optimization – from minutes to seconds for example.
Preferred Technical Skills (Nice-to-Haves)
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Knowledge of 2D and 3D art packages (Maya and Photoshop desired).
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Experience in scripting and programming (Python and C# desired).
Education & Experience
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Currently pursuing a degree in Computer Science, Software Engineering, or a related technical discipline.
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Entry-level experience; prior internship, coursework, personal projects and relevant extracurricular clubs are valued.
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You must clearly indicate your expected graduation date in your resume to be considered.
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Please apply with examples of projects, games or tools you've made major contributions to (links welcome). If multiple people worked on a project, describe exactly what your role was.
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Are you interested in games? Let us know! Game jams, mods, engine projects (Unreal, Unity, Godot or your own) and clubs all count.
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Are you involved in any extra-curricular activities or clubs? We want to hear about them!
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Submit a cover letter and tell us why you’re interested in this team & position with EA!
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