Ea Interactive jobs
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Degree in Fine Arts or Computer Animation.
- 3+ years of professional animation experience.
- Proficient in both facial and body animation.
- View all Electronic Arts jobs - Vancouver jobs - Animator jobs in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $104,500–$142,800 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- The TID is part of the art team and works closely with artists, project managers, programmers and other technical designers.
- Electronic ArtsVancouver, BC
- $77,700–$107,900 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Working within the EA SPORTS FC global production team - this Producer will be responsible for working as part of a team of Producers tasked with delivering…
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- Electronic ArtsVancouver, BC
- $141,400–$204,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- The Data Science team partners with EA studios to build scalable AI/ML solutions that enhance player experience, game design, and live service performance.
- Electronic ArtsVancouver, BC
- $122,300–$170,700 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- As a key member of our multidisciplinary team, you will bridge the gap between complex technical engineering and strategic business objectives.
- View all Electronic Arts jobs - Vancouver jobs - Data Engineer jobs in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $114,300–$156,200 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- We create secure, scalable solutions that help teams collaborate and innovate in order to create better experiences for players worldwide.
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- (ON-SITE WORK REQUIRED 3x PER WEEK).
- Programs, and cross-platform digital experiences.
- Experiences that ignite the emotion of sport through industry-leading…
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- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- (ON-SITE WORK REQUIRED 3x PER WEEK).
- Programs, and cross-platform digital experiences.
- Experiences that ignite the emotion of sport through industry-leading…
- View all Electronic Arts jobs - Vancouver jobs - Artist jobs in Vancouver, BC
- Salary Search: Character Artist - EA SPORTS UFC salaries in Vancouver, BC
- See popular questions & answers about Electronic Arts
- Electronic ArtsVancouver, BC
- $160,700–$224,700 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Technological Innovation: Integrate advanced lighting technologies, focusing on interactive and dynamic solutions for future projects, including user-generated…
- Electronic ArtsVancouver, BC
- $67,000–$92,700 a year
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- Collaborate with cross-functional teams, including Brand, Production, Product Management, Art, and Quality Verification, to create dynamic live content that…
- Electronic ArtsVancouver, BC
- $141,400–$204,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- We guide strategy and governance, build data and AI solutions, and ensure personalization experimentation and analytics; partnering across teams to improve…
- View all Electronic Arts jobs - Vancouver jobs - Senior Software Engineer jobs in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $67,000–$92,700 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- The Assistant Producer of the Business Operations team will work closely with central organizations such as Publishing, Marketing, ASO, Legal & Release…
- Electronic ArtsVancouver, BC
- $160,700–$224,700 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- You will report directly to the Production Director of FC Premium Foundations.
- You will lead the vision and establish roadmaps for customized play and self…
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- Electronic ArtsVancouver, BC
- $86,600–$118,600 a year
- Temporary
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
- * This role requires on-site (hybrid) work 3x per week from our Burnaby studio.
- The Development Manager enables efficient, predictable, and transparent delivery…
- Electronic ArtsVancouver, BC
- $92,900–$129,200 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- The ideal candidate will possess a strong problem-solving mentality and be fearless in the face of new technologies and tools.
- View all Electronic Arts jobs - Vancouver jobs - Animator jobs in Vancouver, BC
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- Electronic ArtsVancouver, BC
- $141,400–$204,400 a year
- Full-time
- Paid time off
- Vision care
- Dental care
- Life insurance
- Disability insurance
- Extended health care
- Reporting to our Director of Technical Art, they partner with development teams to build shared and scalable solutions.
- (C++ is a bonus, but is not required).
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Job Post Details
Animateur.trice / Animator - job post
Job details
Pay
- $77,700–$107,900 a year
Job type
- Temporary
Location
Benefits
Pulled from the full job description
- Paid time off
- Vision care
- Dental care
- Life insurance
- Extended health care
Full job description
General Information
- Location: Orlando
- State: Florida
- Country: United States of America
- Location: Edmonton
- State: Alberta
- Country: Canada
- Location: Montreal
- State: Quebec
- Country: Canada
Description & Requirements
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ENTERTAINING IS OUR PASSION
EA is a world-renowned entertainment leader, creating top-selling videogame franchises, award-winning interactive technology, fan programs and cross-platform digital experiences enjoyed by players all over the world. EA artists aim to create characters, performances, scenery, moods and experiences that suspend disbelief and emotionally connect with players.
EA Create is looking for an Animator to join our team in assisting on our next AAA title. EA Create is known to partner with studios such as BioWare, Respawn, Criterion, DICE and Maxis, and assist on the critically acclaimed Battlefield, Dragon Age, Star Wars, Madden and FIFA franchises. This is your opportunity to be part of a collaborative group with team members all over the world and have your work shown to millions of viewers, players, peers, and industry professionals.
You would report to a director within the Animation team and create high-quality performances in all aspects of your work. You know how to reveal attitude, emotions, and mood through a character's movement and behavior, and create memorable characters which will appeal to players. It's essential to have knowledge of the timing and appearance of human and animal movement and facial expressions.
In the end, the look of a game is one of the most significant factors contributing to the success of the game.
Role Requirements:
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Degree in Fine Arts or Computer Animation
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3+ years of professional animation experience
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Proficient in both facial and body animation
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Advanced working knowledge of Maya
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Working knowledge of MotionBuilder is desirable
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FACS training or knowledge of FACS-based rigs is beneficial
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Passion for animation
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Production experience in a professional animation setting
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Ability to work onsite at the studio as part of a collaborative, in-person team environment
Role Expectations:
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Quickly align with the Animation Director on expectations and creative direction
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Create high-quality hand-keyed animation
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Create high-quality animation based on motion capture and reference
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Convey weight, character personality, mood, and believability through realistic performances
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Demonstrate understanding of animation within a motion capture pipeline
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Ensure animation supports overall direction, player experience, and narrative goals
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Apply feedback to your work and deliver revisions promptly while maintaining quality standards
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Keep work and notes organized so teammates can easily follow
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Prompt attendance at all meetings and reviews.
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Collaborate with directors, animators, production, and technical staff
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Shoot reference video when needed, based on direction and feedback from the Animation Director and Leads
Pay Transparency - North America
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.