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Game Developer I
Electronic Arts - Vancouver, BC

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This position will be responsible for working closely with producers and artists during pre-production and production to create prototypes and final code for awesome Hidden Object Games for the PC/Mac and iOS/Tablet. This position will also serve as a core member of the studio’s staff, ensuring that the concepts and content of assigned games meet the requirements of PopCap’s brand and style.

Responsibilities:
To create high quality, polished games

Handles larger, more complex tasks. Periodically consults with supervisors

Prototype game ideas (their own and others’)

Contribute to the architecture and design of the games

Work cross-functionally with producers, artists and game design team

Follow project specifications to finish code on time and within requirements

Work with QA to identify code defects and fix, as required

Maintain flexibility to assist with special projects, as needed

Required Skills/Personal Requirements:
4+ years of coding experience in the gaming space

Previous studio/game development experience required

Strong ability to communicate with a variety of people (such as other engineers, QA staff, and non-technical coworkers) as well as the ability to work in an iterative development process (managing feedback from producers, artists, engineers, etc.)

Must be able to work independently with great follow-through

Must be able to create code documentation

Must be detail-oriented

Must be fluent in C++ and another programming language, (any of Objective-C, C# or Python)

Experience creating Desktop titles, experience with iOS a plus

Experience with Version Control (Perforce etc.)

Experience with Visual Studio, Xcode not a requirement but a plus

Proficiency with bug testing and bug tracking software (JIRA etc.)

Education and/or Certifications:
High school diploma, or equivalent, required

College degree in Computer Science or related field, a plus

PopCap Games is the leading global developer, publisher and operator of casual video games: fun, easy-to-learn, captivating games that appeal to all ages across PC, mobile, social and other platforms. Based in Seattle, Washington, PopCap was founded in 2000, was acquired by Electronic Arts in 2011, and has a worldwide staff of more than 600 people in Seattle, San Francisco, Vancouver, B.C., Dublin, Seoul, Shanghai and Tokyo. PopCap's games have been downloaded over 1.5 billion times by consumers worldwide, and its flagship franchise, Bejeweled®, has sold more than 50 million units.
Electronic Arts - 12 months ago

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