independent contractor (Current Employee) – San Francisco, CA – 15 December 2012
I enjoy providing desktop support to over 350+ employees. This company is very challenging and rewarding in many ways. I have learned so much in a short amount of time. The most difficult part of my job is keeping up with all the changes in technology so that's why education is important. In a typical day I might set up a press event, new hire orientation and assist end users with numerous issues. My co-workers are great to work with as a team. I can say that I look forward to going to work everyday.
TEXTURE ARTIST (Former Employee) – Montréal, QC – 1 August 2017
Absolutely amazing place to work. Great people. Excellent perks. Fantastic salary and room for advancement. Autonomy and teamwork. Interesting city and culture. Awesome work environment and office space(s).
Manager (Former Employee) – Montréal, QC – 29 May 2017
Fast paced and creative company. Highly political and competitive. A lot of opportunities to grow based on talent and networking. French company so french management and politics. Busy upcoming year with Vivendi.
Testeur de développement (Former Employee) – Quebec City, QC – 27 February 2017
Les nouveaux bureaux de Ubisoft sont bien aménager et rend l'atmosphère de travail beaucoup plus agréable. Cela transparaît dans l'attitude des gens et tout le monde semble heureux de venir travailler dans cet environnement de travail.
Économic designer (Former Employee) – Quebec City, QC – 23 November 2015
Ubisoft Québec • Responsable de la monétisation du projet. • Responsable de l’implantation des systèmes de paiement électroniques. • Optimisation des prix. • Participation à l’élaboration de modèles économiques pour différents supports. • Rapport hebdomadaire des perfomances. • Coordination des équipes.
Artist (Former Employee) – Montréal, QC – 11 October 2015
The company has few big Game IP titles. It sound very good when you have the chance associate ( work relate ) with those titles. but it would be hard to get to work on those big good name big bonus tile, if you not have any " friend connection" referral.
High energy workplace: energy; variety of challenges; and talented, creative people.
Communications Coordinator (Current Employee) – Toronto, ON – 20 August 2015
Ubisoft Toronto is a place that helps you develop into roles that let you discover your skills and talent. Along the way you are mentored by Toronto's top talent in all disciplines. Everyone will take a moment to talk to you, big studio with a small studio feel. With hard work comes play and the studio culture makes sure we all know, respect and have fun with eachother.
Able to be involved in many aspects of the studio
Stressful when a game is about to be published - long hours
Receptionist (Former Employee) – Toronto, ON – 1 June 2015
Very friendly place to work. Employees made my job so enjoy able no matter what is was that I was doing. Anytime I needed any assistance someone was always willing to help. Everyone is very welcoming. The hardest part of my job would be nothing, honestly, the job was very straight forward. The most enjoyable part of the job was being able to see the kind of work everyone does but also being able to help the employees.
Testeur de Développement (Former Employee) – Quebec City, QC – 14 May 2015
- Développer et maintenir la logique nécessaire à l’automatisation des processus de création de versions. - Faire le suivi, configurer et administrer le système de création de versions. - Fournir du support aux utilisateurs du système de création de versions. - En collaboration avec les autres métiers, recommander et améliorer l’efficacité du système de création de versions et les pipelines reliés. - Implémenter les stratégies de branchement. - Participer aux estimations prévisionnelles des ressources nécessaires au bon fonctionnement du système de création de versions (db, build machine , espace de stockage perforce, NAS). - Documenter et mettre à jour les processus de création, gestion et déploiement de versions. - Utiliser les outils pour sécuriser le déploiement des versions ( watermark , pgp, tunnel). - Supporter le processus de soumission (packaging, documentation). - Coresponsabilité de l’archivage des fichiers sources tout au long du projet avec les directeurs techniques en vue de produire le closing kit . - Effectuer toutes autres tâches connexes.
Tool Support Specialist (Former Employee) – Montréal, QC – 23 March 2015
I enjoyed working here, though it was difficult to try and change advancement tracks once you arrived. Communication occured great when someone was nearby, but most of the learning is to be done on your own.