Pros: kind coworkers, free breakfasts, varied tasks, healthcare, benefits
Cons: long hours, little face to face interaction, isolation, poor communication
A typical day starts with sending an update detailing what my responsibilities will be for the day, then into 3ds Max or After Effects (depending on which point in the overall process I'm currently involved in) and rendering, sending images to my supervisor for review. Typically, all communication is done via email and/or by the interoffice communicator – more... (Lync), leaving extremely sparse face-to-face interaction.
I've learned how to prioritize, working on many projects at once, and how to figure out what is necessary when it's not exactly stated. I've also learned how to deal peaceably when there's very little constructive vision, needing to infer from past projects and other standards what is desired.
Most of my coworkers are very kind and genuine people. Sometimes things get spread or amplified concerning my performance without direct conversation with myself but that's never affected performance or interpersonal/professional relationships.
The hardest part of the job is probably the long hours without interaction with other people, despite having conversations or review with them via email or Lync. It affords no means of understanding the intended inflection of the person reviewing. "Sure" may be honest passive approbation or dismissive acquiescence. "That's good for now" may mean it's actually a good product or that it's merely acceptable for the moment, until we've more time to correct any glaring mistakes which may not be germane to the project's need at the moment.
The most enjoyable part of the job is working with other departments, seeing how they operate, what they need, and breaking up the erstwhile monotony of a settled working environment. – less