A typical day at work:
- Getting project build, release notes, filling out test documents and debugging.
What I have learned:
- Mobile and Flash based games functionalities and industry standards.
- Team management skills
- Agile testing
- Data tracking.
- Very team oriented
- Strong sense of communication
Hardest Part of the job:
- Repetitive tasks
- Lack of production communication
- Team morale
Most enjoyable part of the job:
- Freedom to browse to ease the pressure
- Lounge equipped with couches, pool table, and beer on tap.
- Free food and beverages everyday.
- Company president is very oriented in employee satisfaction