Character & Texture Artist, Vancouver, BC - 3 January 2018
This company is one that appears great at first, decent pay, easy culture and great people to work with. However under the surface it begins to fall apart.
The management is seriously lacking and you are often left in the lurch not aware of your assessment or performance until it's far too late. They are also terrified of taking risks and prefer to copy industry trends and successful games than put themselves out there.
It can be very much a boys club, particularly at the top and with that a very jock attitude to things. While there have been more woman starting at the company there is almost none at positions of authority or input.
But the most dangerous thing to watch out for is getting comfortable. They tend to pay ok and have fairly easy schedules. They also tend to hire full time and not a lot of people get let go. However it will happen! And when you are let go or decide to move on you will realize you don't have a lot of transferable skills. They are working on games back in time. No current engine or standards that can be easily pointed to. This is very much the case with artists as there is no senior oversite at all! You may get a great lead how helps you grow, or just producers and designers somehow running the art.
Overall some great people on the floor but a company stuck in time and not sure what they are doing at the top.