QA for Artworks (Former Employee) – Canada, Burnaby – 19 February 2013
Work really had a balance between work hard and play fun. The Culture of EA really shines, as they reward their employees for hard work through fun times. The entire studio is basking with inspiration, surrounded by the video games and art of which cause us to be who we are. Really nothing but good things to say about this environment. However, the job security and salary distribution is very selective.
Assistant Producer (Former Employee) – Vancouver, BC – 7 July 2017
Working here has taught me many things. Some good, some bad. The most enjoyable part of the job was the people. Management can be hit or miss, but that is similar to any other place of employment. The workplace culture and benefits were always great.
Software Engineer in Test (Current Employee) – Burnaby, BC – 26 June 2017
Great company, great people. It can get super intense when release cycle happens. My direct manager is super nice and good to us. However, big company problem. The higher up management need to know what they are doing.
Accounts Receivable Clerk (Former Employee) – Indian, ON – 11 July 2016
Paid training, fast paced, never a dull moment, awesome teammates, cash prizes, weekly contests. Staff and employees very helpful and always willing to lend a hand. They teach you from the ground up. Always Challenging.
Volunteer video game tester at Electronic Arts (Former Employee) – Burnaby, BC – 8 June 2016
The typical day would include me arriving at 15 minutes before a scheduled time to sign in with the front desk, then going on to participate in surveys as well as play new content and give feedback which may help game developers.
Senior QA tester - Fifa 14 (Former Employee) – Burnaby, BC – 24 May 2016
I worked at EA for a little over 3 months, right out of the gate from VFS, I have nothing but good memories of them, people from other teams were always polite, the facilities were phenomenal, and it was always such a great feeling to pull into the parking lot everyday, as a work place EA Burnaby is easily on top of all others.
In building cafe, Gym, basketball court, soccer field, arcade, showers.
the days ended exactly when the traffic was the heaviest
Technical Artist (Former Employee) – Vancouver, BC – 7 May 2016
I spend two years working in EA. It is a great opportunity for me to work there. I learned a lot in that company. Although I did not play so many video games during my life. I heard a lot from my friends about how enjoy when they are playing video games. The company have great leadership and life work balance. I learned a lot from my co-workers who like to play video games.
Productive place with video games and table tennis
QA Tester (Former Employee) – Hyderabad, AP – 2 May 2016
A typical day has started with project assignment, we were assigned 2 games for our 8 hour shifts, as being a tester learned all the test development cycle and test scenarios, management was the best group of people who shared passion for gaming as every employee, co-workers were friends who shared the passion for gaming and were extremely helpful in making sure that all areas of the games has been tested, the hardest part was to make sure that we don't post the default bug in the game and the most enjoyable part would be the gaming time that we used to get between our testing.
Tester in the QA department (Former Employee) – Montréal, QC – 23 December 2015
Working in the mobile department has helped me understand mobile devices more deeply. It was a great part time job. It was a bit hard a t first since testing was always done on a different device, but you get used to it.
A typical day at Electronic Arts consisted of my supervisors giving me the software and electronics needed to preform my test cases and then i was to report the results directly to them before entering the information into our international database so other development testers in labs around the world were able to learn what the information entered.
my management were very nice when it came to work and giving me the space i needed to properly do my work without distractions so that i was able to be efficient with my tasks.
the most difficult part of the job at times was getting used to a new type of software or device i had never encountered before.
my favorite part of my job was the team i was working with, it didnt feel as if i was at work it felt like i was working with a group of friends not with a group of co-workers.