Rodeo Fx jobs

Filter results by:
Sort by: relevance - date
Salary Estimate
Company
Jobs 1 to 10 of 32
Upload your resume - Let employers find you

Coordinator

Rodeo FX - Canada
Description Under the supervision of the VP of Production, the Coordinator will take on various production and administrative tasks. The ideal candidate...

VFX Production Assistant

Rodeo FX - Canada
Description Position in Montreal. Under the supervision of the Head of Production, the Production Assistant will take on various production and...

CG Artist - Junior Rigging

Rodeo FX - Canada
Description Responsibilities: The artist must be able to create 3D rigs for different types of objects, vehicles, animals and characters. Be able to work...

Runner

Rodeo FX - Canada
The role of Runner at Rodeo FX is to facilitate the day-to-day work of all the teams and to help in the improvement and the good functioning of all our...

Render Wrangler

Rodeo FX - Canada
Description The Render Wrangler is responsible for helping and supporting the rendering process of our productions by monitoring the Render Farm. In his/her...

Reception and communication Agent

Rodeo FX - Canada
Welcomes people and ensures their well-being throughout their stay at Rodeo. Receives and redirects clients to desired people (in person and on the phone)....

Recruiter

Rodeo FX - Canada
He participates in international recruitment events and represents Rodeo FX in the attraction of talent. He also contributes to the achievement of the strategic...

Roto-Paint Artist

Rodeo FX - Canada
Description Position in Quebec City and Montreal. The Roto-Paint Artist is responsible for one or more tasks in Rotoscopy or in Paint, and ensures the high...

CG Artist - lighting

Rodeo FX - Canada
Description Responsibilities : Ability to develop lighting set ups for environments in 3D and troubleshoot rendering issues. Be able to work with the visual...

CG Artist – Shading/lookdev

Rodeo FX - Canada
Description Under the supervision of visual effects supervisor, the Artist will create shading passed to ensure that models and textures are combined into...